New Features
- Additional undo/redo actions for the Map Editor. NOTE: Until all possible actions have been implemented into the undo/redo system, please use at your own risk as it may cause unexpected results!
- Rotating entities clockwise/counterclockwise/random
- Selecting/deselecting entities
- Adding objects
Bug Fixes
- Fixed a harmless error that could occur if the game's configuration is missing the "cursors" section.
- Fixed an issue with the example game's startup script. Also fixed a few interaction issues in the example game's main map.
- Fixed an issue where the tile at coordinate (0,0,0) could be incorrectly marked as occupied by the player after a map is loaded if the starting position is a tile other than (0,0,0).
- Fixed an issue where the markers for an entity were no longer being removed when the entity was deleted in the Map Editor.