There are a number of game balance changes in this release, which means all multiplayer games had to be wiped. (This'll probably happen a few more times before release - thanks for your patience!)
- Thugs start with 1 health (down from 2)
- Strangefellows Level 2 gives +1 health to all Gangs AND Thugs
- Saboteurs no longer get the Safecracker burglary bonus
- Saboteurs no longer always land on a district's primary building, when scouting
- Triggering a trap loses 1 gold (down from 2)
- Players who are inactive in a multiplayer game for 2 days will get a notification
- Players who are inactive in a multiplayer game for 3 days will auto-resign the game
- It's now possible to resign games when it's not your turn\n" +
- The dock/taskbar icon will blink if your opponent submits their turn while the game is backgrounded
- Various UI and animation improvements
- Various AI improvements
- Fixed a crash when resubmitting a turn after a network failure
- Fixed a bug where exiting a game during turn submission would reset the turn
Thanks for playing Antihero! We'll see you in multiplayer.