Hello,
I would like to know if I can use GMLive while debugging in HTML5? The games I make are web based and unfortunately if I build a project for Windows native and then try to export a build for HTML5, I will be hit with all sorts of issues. I have ran into this in the past and so now I prefer to just build for HTML5 from the start with any new project.
When attempting to run this in an HTML5 build for Chrome I end up with the following errors: