Hi,
As part of the RenPyWeb engine, I need to transmit a large-ish .wasm with browser-level gzip compression (75% gain).
Embedding a JS gzip decompressor is proving increasingly hard to maintain, is less efficient, and incompatible with .wasm streaming compilation.
I can't find documentation on how compression is meant to work at itch.io and my tests so far are not conclusive (I can't find a way to both get content-type=application/wasm and content-encoding=gzip).
What do you guys recommend?