VR support would be awesome. Imagine fighting waves upon waves of robots in VR.
Human! You are about to become a sword robot! · By
So if the game was in VR wouldn't you want to actually change the controls so you swing the sword manually with your motion sensor controllers? :)
I think some sort of Clone Drone branded experience could work in VR, but there would be a large amount of exploratory design work to make it fit that format well.
Do you have any examples of cool sword fighting games in VR?