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RPG in a Box

Bring your stories and ideas to life! · By Justin Arnold

[0.3.8.5] Small display bugs in dialogue/script editor

A topic by lectronice created Feb 07, 2017 Views: 144 Replies: 3
Viewing posts 1 to 4

Hi!

I've noticed two small display bugs:

  • Sometimes dialogue boxes don't display the text they contain. It's no big deal since the text is still here when you edit the box, but it seems to happen randomly. It's quite new, I'd say since 0.3.8.4.
  • There's an older, rarer bug, where some boxes' width increase dramatically, sometimes until they fill the whole screen. It can happen when moving several selected boxes, but I'm not sure how to reproduce it. The odd thing is the new width is saved with the script. Screenshot here: https://i.imgur.com/RR383io.png (maybe you can even see it in ini_cxoha-doma, it was probably saved in this state before I sent you my latests files).

Hello! Regarding the first item where the dialogue box doesn't display its text, do you happen to have a dialogue that it consistently happens on? I remember that happening to me not too long ago once, but I wasn't able to reproduce it afterwards.

Similarly for the second item, could you send me a script where the width issue has occurred (it appears that it had not happened yet in the version I have)? It would make sense that they get saved like that since they are saved using Godot's scene system, but of course it's definitely a bug to occur in the first place. If anything, I could probably force the dimensions of the boxes when the script is loaded, which is what I may end up doing anyway (per your suggestion of having all boxes the same width).

Thanks for reporting these!

Hi!

For the first issue, it doesn't happen constantly. I had it today on a dialogue belonging to that cyber thing prototype I sent you a while ago, except I didn't change any dialogue there in weeks. And oddly enough, I just opened a dozen of dialogues in Nékromegà, but no problem today for now. Maybe it happens after using the different editors for a few hours, I'm not sure.

This being said, opening many tabs led me to a third bug lol -- when opening 5 or 6 dialogues in a row, sometimes I can't close tab anymore. I have to open a new dialogue first, then close it, in order to close the other tabs.

And for the second issue, I've just sent you the script matching with the screenshot.

Anyway, these are minor problems :)

That is strange - I'll keep an eye out for the dialogue text thing to occur again.

Thanks again for sending the script! I've released an update that will at least take care of the box sizes when reloading the script. I went ahead and made a change so that all nodes have the same width (which also takes care of a suggestion I believe you had and should make it easier to line them all up on the grid now).

I've made a note of the third bug and will take a look at that. Thanks!