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Strive: Conquest

A successor to first Strive For Power game, currently at alpha stage · By Strive4Power

Dungeon Completion Issues [Bug]

A topic by Metaphallica created Nov 21, 2019 Views: 370 Replies: 1
Viewing posts 1 to 2
(3 edits)

1. Game Version:  Ver. Pre-Demo-Test 0.2a

2. Your OS or if you are playing web version: Windows 8.1 64 Bit

3. Bug Description: On completion of dungeons, about 3 different things seem to go wrong.  MAYBE only when you click "take prisoner" instead of "execute" for the relevant person that gives you that option, I am not sure.

i) Your main/first generated servant disappears. 

ii) You DO NOT get the boss or whatever person you were trying to take prisoner.

iii) You get your main/first generated servant back, but SLIGHTLY different; I think mine lost the "slave" penalty that restricts their base efficiency and damage to 90% of what a free servant's would be.

4. Way to replicate (if complex) : Not complex, but just complete a dungeon and click on take prisoner instead of execute.

5. Save file (if possible): I have absolutely no fucking idea how to upload any files that aren't .gif, .jpeg, .jpg, .mp4 or .png in this forum, sorry.  You probably don't need one for something like this anyway. EDIT:  Oh right, Sendspace!   https://www.sendspace.com/file/qsqbyr

6. Any Details you wish to Add: Nil

(1 edit)

Other info same as above, but sometimes the Hard dungeons plain don't work.  As in, you go to what should be the bossfight (or any fight, or try to complete area, or whatever) and the game locks up.


Third is that some of the skills don't work, for example the Knight's protect just hangs the game.


Would be nice to be able to customise your skills bar too, so you can have your own choice of fighting skills available in combat.


Strangely enough, sometimes you seem to NOT get that problem in the easy dungeons, so I don't know if it's only bought easy dungeons that do the strange thing with your first slave, or if it's only "not the bought ones" that do it.  Regardless, I have completed some easy dungeons and not lost my first slave temporarily, and I have "taken prisoner" some characters and successfully gotten them at the end of some dungeons, so I don't know what is the determining factor to make it happen or not.


Honestly probably playing this demo rather more than you had intended but I'm quite happy with it so I'm not even done as YET.