1. Resource Locking: Have items "Snap" to the anvil or table as they are being worked on.
2. Alternate Game mode: No time limits or Day/Night cycle, but money is still limited. EXP System allows level gaining which unlocks more weapon types and looks. Game is cleared by reaching a Monetary amount/Max Level.
3. Freeplay mode: No Cash Limit, "Show room" where custom weapons can be displayed.
4. Timelimit display on the HUD.