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game crash caused by i think UE4Game-Win32-Shipping

A topic by eprosync created Feb 20, 2017 Views: 579 Replies: 2
Viewing posts 1 to 3

about 3 days ago i downloaded the game for the first time. i was so happy.

until an error log popped up saying that an unreal process has crashed.

i report the 2 log files to the developer. But something was just bugging me to find out what the problem is.

so i got myself microsoft visual studio 2015 to open the dump file.

i took a good look a the dump file and i noticed the error was coming from UE4Game-Win32-Shipping.

i did not know what that application is but i decided to look into it.

0xC0000005

''The thread tried to read from or write to a virtual address for which it does bot have the appropriate access.''

so now i though to myself.. what if i ran it as admin? nothing change. so i though to myself. is it just a bug in the process or do i need to give it access to that virtual address.

so i came here again to get my question an answer. if you need me to post the dump file log (or the file itself) feel free to ask.

-eprosync

Developer

Hey eprosync,

Sorry if I missed your other error reports,

Send me the dump file log when you get a chance.

Thank you!

Developer

Actually, i found your post and the dump file log. If you have any updated files of the log let me know.

Thank you!