New Features
- Added a "Name Color" property to the Properties panel that is available when editing a character in the Voxel Editor. If the "Custom" option is selected, this color will be used for the character's name when speaking in a dialogue (otherwise the default for the active theme will be used).
- The "Entity Properties" panel in the bottom right corner of the Map Editor now shows any groups to which the currently selected entity belongs. If there are too many groups to display in the box, you can hover over the text to display a tooltip with the entire list.
Changes
- Camera positions for maps are now sorted alphabetically in the Properties panel.
- Cleaned up/reworked some of the UI components of the Properties panel for characters.
- Changed default dialogue box style to a simpler, more rounded appearance.