New Features
- Added a "Music" option to the Main Menu properties panel so you can specify background music that will be played while on your game's main menu.
- Added a "Custom Name/Color" option to the NPC dialogue node so you can choose a custom color to be used. This works similarly to the "Custom Name" option, with the exception that the name will be displayed in the chosen color instead of the theme's default speaker name color.
Bug Fixes
- Fixed an issue where triggered sound effects would sometimes play looped instead of only once.