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KARLSON

Parkous-fps, Milk-Induced action shooter · By Dani

Feedback, regarding movement and level design

A topic by KOTOB created Jan 18, 2020 Views: 395 Replies: 5
Viewing posts 1 to 5
(+1)

This is all coming from someone who has played way too much Titanfall 2.

So... the movement in this game... eh. I really have a problem with the wallrunning. The player feels a bit too weightless, and often ends up wallrunning backwards if they hit the wall the wrong way. Also, holding SPACE while hitting the wall causes you to instantly jump off (which can be fixed by replacing GetButton with GetButtonDown).
Another issue I have is with the levels. Many of the parkour sequences are way too precice to land, especially when you take into account the limited strafing and lack of a double jump. There's also some other issues related to the flow. For example, you come across an enemy who has a shotgun. Do you take his shotgun, or do you keep your grapple gun? In that level, if you took the shotgun, you would come across an unbeatable gap. Another level issue is the inability to try something again once you've messed it up. Some puzzles require you to have an insane amount of momentum, and losing that will make the level unbeatable.

Overall, I think this game has potential to make a great Steam release, it just needs it's movement and level design improved.

(-2)

make a xbox vesion

(+1)

This game is really good. However, I find some places to be quite frustrating. One of them is the hitbox area to take down the enemy. I sometimes just can't take them down by sliding into them sometimes. Another thing is that slow motion actually does not slow down the stopwatch at all. So having slow mo won't actually help in speedruns. Also, perhaps have a hotkey change option for players who enjoy their own button style. One other thing is perhaps have more tutorials or information that helps new players understand what they can do and whatnot. It took me some time to learn how the game controls, weapons, and enemies.

Conclusion, I say this is a great game and while there are some bugs or problems with physics, it's starting great as a game

honestly i think that it should just be easier for beginners or something

i mean maybe im just bad or somethint

…yeah its definitly cuz im bad lol

don't worry bit a practice and your all good I agree took a while to get used to and i still find my self failing a lot lol=)

(1 edit)

also why does wall running auto happen, make a setting that can change this. ALso please give the milk a bigger radius!!