Changes
- Spatial sound effects - any sound effects that are attached to an entity's animation will now be played using the spatial sound system so their volume will increase/decrease as you move closer or further away from the entity.
- Save game functionality can now be enabled/disabled from the Game Configuration dialog. It will be disabled by default since it's currently experimental/incomplete.
- The "Invert Mouse" setting will now only show on the game options screen if the game's camera type is "First-Person".
Bug Fixes
- Fixed an issue where the player would stop moving for the duration of a camera movement script if walking at the time the camera movement started.
- Fixed an issue where occasionally the player's direction would become out of sync in first-person mode after looking around with the right mouse button or being rotated via camera scripting.