Changes
- Quick scripts attached to tiles and objects will now be pre-parsed during map loading to minimize delays that could occur during the game when triggering those scripts.
- Music will now fade out when leaving a map instead of stopping abruptly.
- Cursor is how hidden when the loading screen is active (during scene transitions).
- Game Credits back-end implementation (Credits Editor front-end coming in next release)
Bug Fixes
- Fixed an issue where the mouse cursor would sometimes not be updated to the proper icon until the mouse was moved.
- When transitioning from a map with music to a map with no music, the music from the first map will no longer continue playing on the second map.