The game looks nice (very arcadey) and the gameplay feels ok...until you run out of ideas on what to do. I am sad to say, I never made it to any kind of combat :(
The Cards and sprite textures look a bit washed which makes things like "active" or "sleep" very hard to read even on fullscreen.
My biggest concern was that I was totally lost and didn't know what to do. I just flew around and my crew kept pestering me about changing speed or direction. I think a tutorial or some introductory handholding would benefit the game a lot. Even a short todo list might be nice to have instead of being dropped into a game without any explanation of what the objective is or what the player is supposed to do. What are those allocation values used for? What should I do first? Is there any urgency to do anything?
Leaving the player to explore a sandbox (if it is one), is great, but only after introducing the sandbox to the player.