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RPG in a Box

Bring your stories and ideas to life! · By Justin Arnold

Release Notes for v0.4.0.3-alpha

A topic by Justin Arnold created Apr 05, 2017 Views: 34
Viewing posts 1 to 1

New Features

  • Character portraits can now be specified for "Custom Name" NPC nodes in the Dialogue Editor.
  • For Player nodes and "Initiating NPC"/"Entity ID" NPC nodes in the Dialogue Editor, you can now choose between the following portrait options: "Character Default", "None", or a specific image to override the character's default portrait.

Changes

  • Changed "side" style character portraits to be top-aligned vertically instead of centered to give a better appearance when the portrait is significantly shorter in height than the dialogue box.

Bug Fixes

  • Fixed some fade in/out issues when starting and ending battles.
  • Fixed an issue where triggering the Show Credits function from a dialogue would cause interaction to no longer work when starting a new game afterwards.