New Features
- Character portraits can now be specified for "Custom Name" NPC nodes in the Dialogue Editor.
- For Player nodes and "Initiating NPC"/"Entity ID" NPC nodes in the Dialogue Editor, you can now choose between the following portrait options: "Character Default", "None", or a specific image to override the character's default portrait.
Changes
- Changed "side" style character portraits to be top-aligned vertically instead of centered to give a better appearance when the portrait is significantly shorter in height than the dialogue box.
Bug Fixes
- Fixed some fade in/out issues when starting and ending battles.
- Fixed an issue where triggering the Show Credits function from a dialogue would cause interaction to no longer work when starting a new game afterwards.