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RPG in a Box

Bring your stories and ideas to life! · By Justin Arnold

Release Notes for v0.4.0.6-alpha

A topic by Justin Arnold created Apr 10, 2017 Views: 61
Viewing posts 1 to 1

New Features

  • Added a new "Movement" property to characters that determines their range of movement (in tiles) per combat turn. This will only be applicable to the player until a future release (enemies will continue to move 1 tile per turn for now).

Changes

  • Added logic to check item images when pre-loading at game startup and display a message to the console in cases where the image file is invalid/doesn't exist.

Bug Fixes

  • Fixed an issue where modifying the Attack, Health, and Defense properties for a character in the Voxel Editor would not trigger the editor as needing saved.
  • Fixed an issue where attempting to rotate an entity towards itself would cause any subsequent scripts/dialogue to not be properly triggered afterwards.