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A soundtrack composer who wants to join a game jam team

A topic by RaphaelBatot created Apr 04, 2020 Views: 399 Replies: 5
Viewing posts 1 to 2

Hi guys, I'm a French composer based in Paris and I've really been into indie game soundtracks for a very long time.

So, it would be my dream to work with a game jam team so that I can write a soundtrack composition for an indie videogame. As far as my skills are concerned, I do have some notions in video game programming (through the game maker software) but my main skills are music composition. 

If you want to take a look onto my work, I already did a musical composition for a video game :

https://soundcloud.com/raphaelbatot/sets/of-sand-and-steel

In other words, I would be delighted to be part of a game jam team or any other project going on as far as soundtrack/musical composition goes. Because, there's not many opportunities in France nor in Europe to meet people offline (through events and such) nor online (on facebook or linkedin (?)) to create video games and as I said before, I'm really passionnate about indie video games making and music ! So, I feel kind of frustrated as a young artist to not show or do something of my knowledges and skills in order to produce something that I love.

Hopefully, you understand my broken English, I did my best here, and I'm looking forward to your answer !

Take care, 


Raphael

(1 edit) (+1)

Hello! My name is Evelyn, I am a programmer based in America

I would love to work with you! I am currently without a team as well and am looking to hopefully work with others on a  game jam.

I have participated in two game jams so far, the first in Unity, and the second in Godot, and both by myself. Godot is a lightweight python game engine. I have only worked in 2D so far as I prefer those games, but I am willing to experiment with 3D.

Both of my games I made can be found on my profile, as well as with these links. I am more proud of Fix the Ship, although Minigravity is far more unique. I also made everything exclusively in Minigravity myself, whereas with Fix The Ship I found free resources online, which was permitted in the jam.

MiniGravity (A spaceship game? Kinda like asteroids) - https://fritootheend.itch.io/minigravity

Fix The Ship (a plat-former) - https://fritootheend.itch.io/fix-the-ship


P.S. I quite like both your songs that you linked.

Edit: I edited to fix a mistake, as I remembered making one of my games in Godot instead of UNity.


Thank you for your time,

Evelyn

Hi Evelyn ! Thanks !

I recognize the OPP assets on your project haha. It's nice.
What is the kind of game that you like to play ? What would be your dream game to make ?

Are you working or planning on something ?

My all time favorite game is Hollow Knight, and would love to make something like it one day. I also love Ori and the Will of the Wisps, Undertale, OneShot, a Hat in Time, Assassin's Creed Odyssey, Game Jam Games, and everything Nintendo.

At the moment I am not working on any projects, but I have an idea for several top down zelda esc games, and would love to make them with frame by frame animation similar to how Hollow Knight works. However I'm not really planning on working on any big projects any time soon, as they are a bit out of my skill level at the moment.


What's your favorite music soundtracks? Mine's Hollow Knight, it's very intense, I absolutely love how they use orchestra. I also love Stardew Valley, Undertale, and Cuphead's soundtrack.

What kind of games do you enjoy?

What would be your dream game to work on?

Are you currently working/planning anything?

I haven't played to Undertale, Hollow Knight and Cuphead, but it's in my project.

The music of Danny Baranowsky and Austin Wintory were a real revelation for me. 

I mostly enjoy simulation/strategy/management games like civilisation, Banner Saga, Oxygen not included, Frostpunk, Reus, Total war, Game dev tycoon and Endless space ; and adventure/RPG games like Transistor, Kotor, The witcher, Kingdom come deliverance and Mass effect . But I also really liked other kind of games like Bastion, Fez, Fract OSC, Machinarium and Them's fightin' herds.

I have a lot idea for sim/tycoon/rpg/strategy games that I want to develop. For the composition I want to try every kind of universe.

For now I'm learning Game Maker, and I also work on an indie game with two friends for the music.

Did you studied coding ?

I love a lot of those games as well. I played Civilization V with my roommates a ton, until I had to move out due to recent events. I also absolutely love Oxygen Not Included and Game Dev Tycoon, I have a few too many hours put into those games, they're fantastic! Assassin Creed Odyssey is a fantastic adventure RPG, and I highly suggest it. Unlike most of the entries, Odyssey is an rpg game where you level up, find equipment, and rise the ranks of mercenaries as you explore the greek world.

It has been a while, four years to be precise, but I've actually used Game Maker before; I made a platforming game where you were an antivirus virus, it wasn't good... It was my first ever project, wish I still had access to it, but alas I do not.

I have taken one class in programming in highschool on Javascript, but I'm mostly self taught as I use Python now. I am going to be taking a programming class next semester of college, game design is my current major. I mostly watch a ton of online tutorials though.

Also, side note; I'm currently listening to Danny Baranowsky, and wow! This dude is a legend!