But being able to create a texture so we could apply them to objects/tiles we have created, eg spill stains, blood, mould, rust, trash, moss etc a script might change some blocks to look like freezing over or ice breaking up etc. The textures wouldnt have to be high res or being able to apply images to them, but create them in the game creator itself when the pixel editor is added (i think i read about Justin was wanting to add a pixel editor or tools something like that?) this could fit in with that. This also would allow fonts/letters to be added to a block which we could use as signs over a building or neon signs where we could change its color like intermittedly via a script.
This would allow the game art to look more immersive.