Work In Progress!
ShoutOut [CodeName] is WIP, that means you can test the game as it is but it's under heavy development, the demo/test version is published for players to help in the process.
- By finding bugs and report them
- By giving feedback, feelings, ideas, opinions...
- By making video streams that greatly help building a great User Experience
- By having fun and share with everyone, helping marketing
The Story:
- The world:
22nd century, there are still remains from the 21st and even from the 20th. But the 22nd century came with its own Revolution: Interstellar travels. Humankind is now in the process of colonizing a whole new world.
Humankind is now "unified" so to speak... No more nations, the world is organized around city-states ruled by private corporations on one side, and the "wildlands". Not much is known about life as a wildlanders. City dwellers view it as a wild, lawless, dangerous and merciless place, populated by bandits, savages or hippies.
- The place:
ThornPoint is a small suburb of Radiosa, a megapole. The town is maily ruled by 7SidesCorp, a gigantic corporation working on high technology weaponry, biological & chemical and which regurlarly charter intersellar exploration missions.
- The characters:
Live the fate of one of four characters:
Jack, a police officer recently appointed chief of the police departement of ThornPoint.
Sophie, just finished her graduation in sciences and came first. She's been raised and educated by 7SidesCorp, the corporation which rule ThornPoint, and now start her carreer as Pr VanDerLinke assistant.
Amanda Sloane, a mercenary. She's waiting for a contact to brief her on her next contract at the GrandHotel, in ThornPoint.
Romeo, a kid of ThornPoint, orphean he was raised and trained as a thief by Johnny Wilkinson.
The Game:
- The maps:
The main map is a small district of Thornpoint. Villains are spawning in strongher (in number) waves each time one is dispatched. This is for testing AI and shooter mechanic in the context of open urban areas.
There are 6 Interiors maps accessible via a short loading screen. Player can find food, bed and recruit squad members there, depending on their alignement.
There is a Procedural Dungeon system implemented. The entrances can be found in the main exterior map. There we can test closer by encounter. Beware, better go there accompanied or well armed.
- The Weapons:
Pistols, Revolvers, Assault Rifles, ShotGuns, Sniper Rifles, Syringe Guns, Grenades... and more to come. You'll find the one fitting your style!
- The Skills:
FireArms, CloseCombat, Sciences, Technic, Speech and LeaderShip are the 6 skills the player can choose to learn and perfect.
- The Squad/Team:
The player can recruit bots to help in his goals, the system will be greatly expended in the future, with levelling, equiping and managing a crew.
Commands:
The game fully support GamePad or Mouse/KB
For basic control, please, refer to ingame Menu->Settings->Controls accessible on the Main Menu or by pressing Esc/Select.
Some specials:
- Aim+Jump will perform a dodgy roll
- Reload with weapon holstered to eat/drink and restor Stamina
- Syringe Gun: Reload when already loaded to cycle through toxins
- Syringe Gun: Pull the trigger whithout aiming to Self Heal
- Squad: F/RightShoulder will toggle squad orders follow/Stay
- Squad: Holding F/RightShoulder to order squad to "Advance"
Thank you for participating to this project!