3 more days Before FULL Released!
seenchan
Creator of
Recent community posts
Tried your game.
Love the art style.
And yeah, same as above, It seems that Your control is set for AZERTY keyboard? surprise me a bit, haha. because I am QWERTY user.
But after switching to Game pad, everything is ok.
Just the aim speed is too fast. (but that is minor thing.)
the shooting, with gamepad, is quite interesting, and easy too, it seems you apply aim assist a little bit? because sometime i just don't aim directly to the enemy but the bullet is hit somehow.
Just one thing, the animation of switching to scope mode in sniper, is a little bit slow for me. and if I do it in a long period if time, might make me dizzy.
And the crosshair is blending with enemy make it hard to spot on. (I believe you already put UI improvement on your to do list. just saying)
Overall, the shooting mechanic is good enough, pistol aiming, manual reload, aim assist for gamepad,
And the shotgun it is super OP, you could shot a person once, and once they recovered the shotgun is ready to shot again. happen to me, it is like death sentence when get shot by it. lol
The sniper enemy will just run around the town without shooting. maybe because by default the sniper don't have ammo?
3C, is quite good, need improvement of course, but good enough.
Love how the character will look back if the camera is aiming to his back. and sometime rotate the body also.
The camera shaking up and down, might need to be a little less intense? Might make someone dizzy.
might need A marker for NPC we could ask to follow.
Save system is working fine.
Oh and I encounter 1 crash issues.
So, I found this drone, flying above the street near enemy spawn zone. then I aim and shoot it, Then the game crash.
seems I can't reproduce it again though.
And I stuck when aiming with sniper rifle, it just can't get back to normal cam.
Can't reproduce it either.
Sorry for the long post.
cool man,
Can't wait to see the final result. :D
If you have the Resource, I recommend you to use IMBA Interactive (https://www.imbainteractive.com/) as the sound designer.
In my current Project (Not this one, the one where I work at), they do a pretty awesome job in SFX and BGM.
But, I am not sure about the price though.
Anyway. yep. I am planning on releasing it to Google play too.
And because Unreal also support releasing in mobile platform, I think it is not that hard?
Maybe I should try to release the Mobile version next saturday.
Yeah right, I love the visual scripting in unreal, Looks challenging at first.
but, when you know your way around, it is quite easy.
It is just, the community is not really as active as Unity, quite hard to find answer to your problem.