This may be uncommon to ask here, but i'm hoping you still can help me.
I would like to use Asset Forge as level builder for my game. I found the structure of the .model files incredibly useful, we have converted them to JSON files and trying to render it in ThreeJS by having the same Collections available online.
However we're experiencing problems as ThreeJS uses the right-hand coordinate system and your application / Unity uses the left handed system. When opening .model files it's clear that when the arrow looks North everything build North will increase Z value and East will increase X value. Personally this is my preference to have in ThreeJS but unfortunately that's not possible as i have been told.
I understand you either can't simply change the coördinate system of your application but i was hoping you maybe had another idea of how to achieve this. The two problems I'm having are 1) everything renders mirrored East is West, and 2) objects larger than size 1x1 and/or positioned outside the grid box (other position than .0) will render positioned wrong because the exported .obj files still face the same way when used to build in Asset Forge. This maybe could be solved by editing all .obj files in Blender but that's totally not the way we want to go down.
Is there another way we can achieve to convert .model files from the left to the right handed coordinate system, and get the positions and scaling still right? Maybe this was nothing like you've intended Asset Forge to become but in addition to that i think exporting to JSON (and different coordinate systems) will be very useful for other people's projects as well in the future.
Maybe you can take a look at this Stack overflow post regarding this problem: https://stackoverflow.com/questions/61989554/threejs-flip-reversed-x-axis-left-h...
Hope you have an idea to help me!
Off-topic;
You've done a great job creating Asset Forge so far and I'm looking forward to future releases. It has been a great contribution to my interest in 3D generally, I'm also learning Blender to create more detailed and better blocks for my project.
Many thanks, may Asset Forge become huge!