Running the game's linux build, I keep hitting a complete freeze/crash. The unity splash screen loads if SteamVR is already up, and displays in my HMD (directional even, which I noticed because the HMD was upside down on my bed once, but past that point, the application freezes. I've been able to have it load to what looked like a menu screen once, but it still froze up and crashed, and I'm frankly not sure what miracle caused it to work that one time. Anytime this happens, it freezes to where I need to force-quit/sigkill.
The terminal output in such a case:
and player.log:
Running a GTX 980 Ti, i7-4790k, on basically xubuntu 20.04 ("basically" as it's technically an ubuntu server install with the xubuntu-desktop metapackage installed, but that's besides the point), using a regular Vive setup, steamVR version 1.12.5
When seeing the libopenvr issues, I grabbed the libopenvr-api1 and then libopenvr-dev packages from the ubuntu repos, but that didn't change anything.
I'll keep poking at this, but I thought I'd let you know where my issues are currently in case there's some obvious thing I missed?