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Linux user many bugs

A topic by Nedra_Nedra created Jun 19, 2020 Views: 386 Replies: 6
Viewing posts 1 to 3
(1 edit)

A simple way to get the game to run if it won't run by clicking.
Go to terminal, navigate to directory where the game is stored. Rename "Verdant Village" to "Verdant_Village" and then use ./Verdant_Village to run the file. 

Here is an error I get whenever I run the game.

[2649:2649:0615/222447.441459:ERROR:sandbox_linux.cc(376)] InitializeSandbox() called with multiple threads in process gpu-process.
[2626:2636:0615/222447.494838:ERROR:nacl_browser.cc(309)] Failed to open NaCl IRT file "/home/user/Downloads/VVL/linux64/nacl_irt_x86_64.nexe": -4

Here is an error I get during some of the many crashes I've gotten.

[3707:3715:0615/225045.026385:ERROR:shader_disk_cache.cc(235)] Failed to create shader cache entry: -2

A minor bug I found was that I removed my shovel from my hotbar spot that was currently selected, game acted like I was still holding the shovel and allowed me to keep digging things for a while longer. I was able to recreate this bug.

Another bug started when I bought two extra chests. I put one down leaving a space between it and the one I already had. When I placed the other chest it vanished. Picked the other two chests up but never got the third one back. I could not recreate this bug, not sure what exactly caused it.

I also found a much worse bug that would have ruined the game for me had the game saved on exit. Use the "Remove all" items in a chest while your inventory is full/mostly full. You lose the items that don't fit in your inventory. Then use the "place all" items to put your items back in the chest. This not only wipes your inventory and the chest but wipes all your other chests as well. Note that I have the bigger bag upgrade and I was able to recreate this bug.

Another bug this time I was picking up a chest and I switched the chest with the hammer and the hammer icon showed up on top of the chest icon. I ended up with two chests but the hammer showed up in my hotbar though I couldn't use it. Had to reload the day, haven't tried to recreate it yet.

Narbell seems to be a bit bugged, I have a very difficult time trying to get her to sell me stuff rather then talk to me. Finally figured out I had to be at the far left side of the counter. I went to her house to buy items and I couldn't figure out how because she just talked to me. Having to walk around the counter to talk to someone is a bit odd, I wish there was a "Shop" option in the npc menu of characters that sell items. Could replace "Topics" with that during business hours since right now there isn't a lot of unique dialog.

A relative of mine(Linux user as well) started playing this game as well, it is much more buggy and laggy for them. They cannot make the game screen large without the game crashing. Installing open GL helped but didn't entirely solve the lag issues. They also did the fishingpole quest, turned in the quest with a full inventory and never received the fishingpole. Fortunately they weren't too far into the game and didn't mind restarting.

Also do you know about virtual box?

Some non-bug related things that would improve the game is to not show/offer a quest when you don't have the items needed for the quest. I was unaware about the 10 quest limit and ended up with a lot of quests I couldn't complete because I didn't have the items I needed and didn't have room for the quests I needed to get said items. I also don't know if abandoning a quest means I never get to do the quest or if I just have to talk to the person again, if the later then the question box asking if I want to abandon the quest is unnecessary.

I know other people have talked about the save feature and I agree with them. Makeing the save be manual and at any time would make me lose a lot less progress whenever the game crashes. Plus people just have to drop things and do life stuff sometimes. If you are worried about people exploiting it just make it save on exit(once the game is less buggy).

Also are there cheat codes for tools like the fishingpole? Or an ingame way to replace tools? I'm asking in case a bug removes an essential tool and I accidentally save for some reason. Would be a bummer to have to restart from scratch after all the progress I've made.

All in all awesome game, I love it already despite how much it crashes on me. Good job, it takes more work then people realize to actually make something like this. I know because I've tried and not yet succeeded.

Developer

Thanks for reporting things, I’m holding off on reading this at the moment because I need to ask first before I look into anything. What version of the game are you on? It tells you a version in the top left hand corner of the title screen. There were a couple of rapid fire patches and a lot of bugs in the past few versions due to some massive underlying changes to certain systems. I’m guessing most of what is in here isn’t a bug anymore but I could be wrong. I’ll check into all of it and get back to you, just let me know what version you are in first, thanks.

2.6.2

Developer

Thanks for giving me the version number, helps me keep track of when bugs are actually appearing. So, I’ll go in the order of your post here. The Linux bug I’m actually not sure what to say, which is not a strong start. I’ve seen one other person mention it, but I don’t have any real control over that stuff. The game is made in Construct 3 and I don’t have any real control over how it exports other than telling it to be a Linux export. The game works via a combination of NW.js and chromium. As I recall when looking up those errors they mention that installing chromium helps, but I’ve never tested. If you are interested to try here is a link, https://www.omgubuntu.co.uk/2019/08/install-chromium-browser-ubuntu

The shovel problem I will look into, probably has to do with moving an object off the hotbar just not resetting the active ability of your player if you had that object selected when you removed it.

The thing with the chests I’ve been looking into, I can’t actually manage to replicate it myself. It seems to happen after placing multiple objects like chests, but I’ve yet to find the reason why. Looking into it regardless as it’s obviously a big issue.

The removal all button being busted has also been reported by someone else today. I’m not sure when it broke as it was working like 3 days ago, but I’ll check into it.

For the Narbell merchant, I’m actually curious what patch this happened on for you. Maybe it was also 0.2.6.2 but I fixed this to my knowledge. I’ll check again to make sure it’s gone. The topics button is going to be something else eventually so I can’t really get rid of it sadly. A button for shops could potentially be done though I suppose, I’d have to figure out where to fit it.

I do know what virtual box is and I need to get on using it for testing purposes, as for the fishing rod quest I’m not sure, I’ll check into quests that give you items when your inventory is full. There is supposed to be a failsafe for that sort of thing, it might have broken when I redid the inventory system though.

Saving is on my list of things to change; I’m currently planning for it to be every time you sleep. I’m currently in bug fixing/QoL mode so it will probably be set up soon. As for cheat codes, there are cheat codes I just disable them whenever I export (except for that one time I forgot). If you actually do run into an issue where you lose a tool let me know and I can work something out. I’m hesitant to just enable cheats universally though. I’m hoping these inventory bugs won’t last, things were pretty stable before I redid the inventory system, which was needed. I’m hoping the rest of the kinks will be worked out soon. I might see if I can get a hotfix out for some of the more obvious issues this weekend so we’ll see.

I’m glad you are enjoying the game so far, and I’m sorry you’ve run into more than a few issues. Hopefully they’ll be taken care of sooner rather than later. Thanks again for reporting things, and explaining them clearly, always helps.

Developer

Another question for you as I’m looking into these bugs at the moment. Do you know what version your friend was on when he hit that fishing rod bug? I just tested several quests with a full inventory and a few other edge cases and didn’t have any issues.

They downloaded shortly after I did so I assume they downloaded 2.6.2. I will ask them next chance I get. Thanks for replying to my overly long post. By the way I just updated to 2.7 and I went to talk to Narbell. This time it was much easier to shop there. I did however run into a minor error. Not sure how to post screenshots here so I'll just type it out.

key list:

farFarmStoreAmberglen-01,farFarmStoreAmberglen-02,farFa

key base: farFarmStore

Happened again with Sven

key list:

blacksmithStoreSpring-01,blacksmithStoreSummer-01,blacksmi

keybase: blacksmithStore

Developer

Thanks for the answer, and no worries about the long post, I’d rather have more information than less anyway. As for the bug you just mentioned I have fixed it, I might try to upload a hotfix today if I find time. Just so you are aware you will see that issue with dialogue at every store, also NPCs in the game will probably say things that don’t match the season at the moment.