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DragonMail

A scattered community relies on its Postdragons. · By sarrowsmith

Issues Sticky

A topic by sarrowsmith created Jun 23, 2020 Views: 365
Viewing posts 1 to 1
Developer (97 edits)

Annotated with release in which they were first recorded. Italic items have been addressed but not yet released, partially addressed and released, or believed fixed only because they are no longer reproducible. Bold items are considered as critically impacting gameplay.

  • NPCs running on the spot 0.3.1 (partial fix in 0.7.1)
  • Camera can clip through wall when player is in a tower 0.3.1 (but forgotten until reported in 0.3.31) (Default camera position moved closer to player, making this less likely.)
  • “Massive” landscapes hang during generation 0.4.3 Made less likely by rebalanced demographics in 0.5.5
  • Graphical glitches where some walls, floors and roofs meet 0.3.1 (but ignored until a particularly serious case was reported in 0.6.2) (Worst known cases fixed in 0.6.4)
  • Trees growing through towers 0.6.4 (unable to reproduce in development environment, but believed fixed in 0.6.6)
  • Player can clip through walls or into the ground during conversations 0.6.10 (somewhat mitigated in 0.6.11, further mitigation in 0.7.5)
  • NPC walking on thin air 0.6.10 or embedded in ground 0.6.13 (unable to reliably reproduce)
  • NPC name tags disappearing and spontaneously returning 0.6.13 (appears to be a Unity bug, so there’s not a lot I can do about it, and not observed as often in 0.7.1)