https://lorellaro.itch.io/fugiunt A small prototype I made that I would greatly appreciate any kind of feedback to. I'm mainly wondering if the idea is any fun. It is playable in browser. Thanks!
https://lorellaro.itch.io/fugiunt A small prototype I made that I would greatly appreciate any kind of feedback to. I'm mainly wondering if the idea is any fun. It is playable in browser. Thanks!
Hi Lorellaro,
I tried your game, here’s some feedback:
I’m not sure I got the idea correctly. The main menu says to push enemies to other objects to damage them. I tried to push the enemies to both walls and other enemies, but not sure if their health decreased at all. Needless to say I kept losing.
Would recommend to begin the game in a place where enemies can’t hit you, so users can get used to the movement and what keys to use.
I’d strongly advice against using <shift>
as a main input key.
It’s hard to tell if the idea is fun yet. It’s an early concept, that displays some game mechanisms. It would definitely need some extra functionality, or interaction with the environment/enemies, to make it way more fun.
Hope this helps :)
Thank you very much for the response! Yes you did get the idea correctly the idea is that the player should dash into the enemies. Due to the bad balancing/poor communication of the game and its idea it probably didn't seem like you were able to do much. I'll look into the stuff that you've mentioned and see what I can do. Thanks again you've been a big help.
(Edit: it occurred to me that on the game's page I chose my words poorly and it made it sound like you simply walk the enemies into the wall instead of dashing into them. I was just checking if you were aware that was the idea. Thanks.)