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Can you use GBStudio in this jam?

A topic by REEE2752 created Jul 22, 2020 Views: 306 Replies: 3
Viewing posts 1 to 3

GBstudio is an engine where you can make games that run on a gameboy, and I wondered if that would be low-res enough, since you have to confine to the limitations of an actual gameboy.

(2 edits)

The gameboy actually has a considerably higher resolution at 160×144 as opposed to the jam's 64x64 limitation. So just using GBStudio would not be low enough of a resolution. As long as you limit the engine to displaying only 64x64, it's just like any other engine and can be used though I'm sure. I would suggest having a windows or html5 build of it to submit to the jam. If you only give a gameboy rom image, I have a feeling it wouldn't be downloaded/played/rated as much.


EDIT: Note that I am not sure if it's possible to limit gbstudio to a different resolution.

oh ok. Just wondering

I’d say, you either have to use 64x64 (8x8 tiles) or 128x128 (upscaled) and leave the rest black.

Game Boy is capable of that, but I neither know if that can be done in GBStudio.