Experienced developer here. How can I help?
Fun, Classic and Legendary! Ride rockets and cause mayhem. · By
Honestly? IDK...
Do you know Unity development?
I doubt you could understand my spaghetti code (or you'll most likely laugh at it)
95% of the code is my code so it will be hard for anyone to get, it is kinda documented however not really for cooperation.
Now that I've started net-coding I have refactored how some of the stuff works.
I currently have a lobby with selections syncing working, player movement, balls, cables, rockets and traps synced.
I am using Forge networking for the networking itself.
Making all the game management/gamestate synced is an ongoing nightmare.
ps: Just so you know how bad I am at coding, I've just started using C# interfaces ^^ I used to do everything by inheritance.