Loving this program so far but I'm running into an issue when I try to create more than 64 rules? It seems like there's a buffer overrun or something because I get an assertion error and it crashes. If this is the case, is there a way to increase the limit somehow, or would the performance suffer?
I'm using a particularly complicated tileset that includes both diagonal and orthogonal walls, so I'm really hoping to get this to work. I've not been able to find any other 'autotiler' that has even come close to working with it, except for this one!
Thanks for any help and/or advice!