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Onslaught

An audio-only Asteroids-like shooter · By Lights Out Games

Collision sound synchronization

A topic by rynkruger created Aug 29, 2020 Views: 105 Replies: 1
Viewing posts 1 to 2

Hi,

On my machine, the direction of the collision alert is usually not synchronized with the location of the asteroid which is about to collide with the player. Is this intended?

I'm using Linux with Version 20.08.28.191, with a normal stereo system.

I also made a small sound recording to demonstrate what I meen, recorded from the tutorial:


http://blind.ml/collision.flac

Developer

I noticed this as well. Going to try a fix after the Windows screen reader and balance tweaks. Thanks for reporting.