Hi everybody,
I've been in development of a new project for a few months now. It's coming along well, and is in a solid and "playable" state as is. That said, it is a heavily story-driven game, and much of that has yet to be incorporated. As it stands, there is only a solid code base for the gameplay elements and the parts required to piece the story together. In other words, all the complicated "how-its-gonna-work" stuff is mostly finished, but there's nothing to really play yet.
I am a broke solo dev and a full time Software Engineering student doing everything myself, so the slow progress has slowed even more since the start of this semester. My question is this: I would like to start a devlog to get people excited about the game and get the support of the community as I develop it further, but I'm worried the slow changes may leave people disinterested after a while, does this seem like a good time to begin a devlog?
I've attached a few screenshots and a video below for some context of where the game is: