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Interviews about the history of TTRPGs and where they're going
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A Paul Czege Broadsheet
a ministry-approved gazette, for connoisseurs and curators of games.
Essays about playing with horror in TTRPGs.
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Codeless Game Construction using Construct2 & Construct3
A game design resource and timetable curated to make small scoped games
A zine made to reflect on who we see in video games, where and why, and the broader effects.
The Brazilian analog games experience
10 steps, just you and a computer
A collection of art and rough sketches with some commentary.
Essays about TTRPGs, the internet, and remote play
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Behind the scenes of a visual novel game
The Summer 2021 issue of MQ: The All-Indigenous Sports and Gaming Magazine
The Winter 2021 issue of MQ: The All-Indigenous Sports and Gaming Magazine
pygame programming book. Support pygame, and learn you some python, C and pygame.
Essays and advice from around the tabletop industry
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Start with a working game and make it your own using HTML, plain Javascript, and this choose-your-path e-book.
Learn to use GIMP quickly!
An art book of almost all of the art for the game NO LOVE
An unofficial look at Kirby's Dream Land's attitudes towards difficulty in games and its ability to teach new players.
Game Development Guide using HTML5 & Phaser III JavaScript Gaming Framework
A collection of the art behind the indie game, Wonder Wickets, as illustrated by Nick Roger.
14 talks about women in tech, game design, and the industry we love
How To Design Games That Are Personal, Political, And Profound
itch.io now on YouTube!