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pygame programming book. Support pygame, and learn you some python, C and pygame.
How To Design Games That Are Personal, Political, And Profound
An unofficial look at Kirby's Dream Land's attitudes towards difficulty in games and its ability to teach new players.
Essays and advice from around the tabletop industry
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Essays about TTRPGs, the internet, and remote play
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A Paul Czege Broadsheet
Looking Back at Thirty Years of Video Games Based on The Simpsons
Essays about playing with horror in TTRPGs.
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10 steps, just you and a computer
The Winter 2021 issue of MQ: The All-Indigenous Sports and Gaming Magazine
Interviews about the history of TTRPGs and where they're going
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The Brazilian analog games experience
A collection of art and rough sketches with some commentary.
An art book of almost all of the art for the game NO LOVE
The Summer 2021 issue of MQ: The All-Indigenous Sports and Gaming Magazine
A collection of the art behind the indie game, Wonder Wickets, as illustrated by Nick Roger.
14 talks about women in tech, game design, and the industry we love
A game design resource and timetable curated to make small scoped games
Behind the scenes of a visual novel game
Game Development Guide using HTML5 & Phaser III JavaScript Gaming Framework
a ministry-approved gazette, for connoisseurs and curators of games.
Start with a working game and make it your own using HTML, plain Javascript, and this choose-your-path e-book.
A zine made to reflect on who we see in video games, where and why, and the broader effects.
Codeless Game Construction using Construct2 & Construct3
itch.io now on YouTube!