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Devlogs About Game Design Page 2

Demo update: Chapter two
4
Game Design
We've updated the "Noche en el Delirio" demo, It now includes chapter two beside chapter one and the tutorial. Let us know your thoughts! Hemos actualizado el d...
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Quick Gameplay from the Full Game !
2
Game Design
A Quick Gameplay Video from the Full Game ( WIP )...
THE LANTERN JAM #1 / JAM EL FAROL
Game Design
(En español a continuación) Dear backers, I am glad to announce the first creation jam for The Lantern. The idea is to get together and create new playable ch...
BOKKIE Full Game - Teaser 2 !
1
Game Design
BOKKIE Full Game - Teaser 2 !...
BOKKIE Full Game - Teaser 1 !
2
Game Design
Stay tuned for the full release of " BOKKIE " a Mix of Pyschological Horror and Mascot Horror with Puzzles and objectives !...
Regency Solitaire II Dev Diary #12
6
Game Design
We are deep in the trenches of level selection / editing for Regency Solitaire II (please wishlist if you haven't already done so!) It's time to share a quick u...
"I Collect Butterflies"
Game Design
In episode 3, Flyman & Miguel will meet with Jennifer, a kooky Christian butterfly collector. Here are some super chaotic GIFs which showcase my game engine and...
Regency Solitaire II Dev Diary #11
6
Game Design
It's been a while since our last dev diary and we have certainly been busy! Apart from the level end screen and goals dialog most of the work this time was behi...
Devlog 6: End of the Jam and Beyond!
7
Game Design
The submission date for GB Compo 21 was fast approaching. Initially, I thought we would be able to get four world's completed before the end but that was always...
Iteration, redesign and novelty
2
Game Design
[FR] Hello à toutes et à tous ! (english bellow) Quelques mois et beaucoup d'experimentation plus tard : re ! Dans ce nouveau devlog, on vas discuter plus en...
Remaking areas
Game Design
With the major overhaul that Ephemerium: Unreality is having, it also made sense that I try to remake/update previous areas. In this log I'd like to show you th...
Team Interview
12
Game Design
We never linked back to this fabulous post-mortem interview with GameDeveloper.com You can find that here!...
Fantasy Map Maker Release!
4
Game Design
Hello! Just a quick couple of notes about the considerable changes to the game. The main focus for the development of the new version of the game was two-fold...
Milestone 4 | Chapter 2 Draft
3
Game Design
Hey friends, I can’t tell you how nice it is to be working on Chapter 2 in earnest. Comet started as a small project when Pulp was released in Feb 2022. It wa...
February 2024 Devlog
20
Game Design
Cutting it close with a late devlog! I will keep it short and sweet this month. Most of February was spent doing bug fixes, game directing, and general backend...
​NautrePixels V2 | Interior Design Discussion
6
Game Design
Hello Gowl is here These are the interior that are coming for the new pack different coloring not included maybe i will add more stuff but what do u think about...
The Roots of Am Madness
Game Design
"Am Madness" is a narrative/PC game that delves into the realm of mental health. Its “Normal” and “Easy” endings leave players with the unsettling reali...
Postmortem & Reflection
5
Game Design
Hello! Thank you to all the folks who have played Serenity at Dusk!! After (soon to be) 3 years, I though I’d revisit the development and actually explore wha...
Roadmap & Future
Game Design
And here's part three, the last part in the series of Roadmap devlogs where I explain my plans for the game structure and how I see the future of it. Click here...
Fraction Labs - Details
1
Game Design
Hello everyone! We'd like to to shed some light on some details regarding Fraction Labs. First off, the structure of the game and how we send out builds will be...
Cubic Defenders (1.0.2)
Game Design
Bug fixes -Fixed a small bug where the anomaly would happen on medium difficulty...
1 file
There's not much left
1
Game Design
Hey, everybody! I hasten to inform you that the stage of translation of the game into the languages announced for release has been completed. These are English...
Ideas & Updates
Game Design
I'm not too sure of the outcome of this project. The programmer of this game was excellent at C# and I'd certainly recommend him for future projects. It's just...
Cubic Defenders (1.0.1)
Game Design
1.0.1 - 22/02/24 New Content -Official Release(Game Out of beta) Balance Changes -If lit on fire the enemies from the evocator and evocator boss will also be li...
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Roadmap & Online
1
Game Design
To re-iterate, Kemoverse Online is a game that's mainly composed out of two sides: Kemoverse , being the exploration of the worldbuilding project, and Online...
Roadmap & Story
1
Game Design
Kemoverse Online As you know, Kemoverse Online is a game that's mainly composed out of two sides: Kemoverse , being the exploration of the worldbuilding project...
V1.3
Game Design
> Replaced skill tree with diverse skill cards > Added upgrades to the main weapon as well the secondary > Added a cursor > Updated the engine > Bugfixes > Chan...
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Cubic Defenders (0.9.5)
Game Design
0.9.5 - 18/02/24 New Content -Rocket rework:Now rockets will change target when their main one dies Balance Changes -Increased health of the final boss by 10% -...
Cubic Defenders (0.9.4)
Game Design
0.9.4 - 16/02/24 New Content -Added Sandbox mode Balance Changes -Slightly decreased range of sniper turrets upon upgrade -Max hp changed from 10 to 5 Visual Ch...
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v1.2
Game Design
I added an amogus char to my game its not funny I know btw...
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Cubic Defenders (0.9.3)
Game Design
New Content -Added options menu that can be opened mid-game Balance Changes -Evocator Turret Buffs: -Increased damages of bullets for the first and second power...
Cubic Defenders (0.9.2)
Game Design
New Content -Added wave counter -Added cash counter animation Balance Changes -Decreased number of enemies on wave 22 -Increased the health of the second boss b...
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Graphic update
Game Design
The update will be soon guys!...
Hello! in this game you must find ending!
Phoenix_1.3.1(Update)
3
Game Design
The opening screen has been renewed. The volume of background music and sound effects has been turned down. New feature (music on/off) has been added...
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The benefits of having a strong support system
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Game Design
Disclaimer: This DevLog is intended to help anyone, who is in a similar situation we are in at the moment. Everyone has to make their own decisions. This merely...
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Phoenix_1.3(Update)
3
Game Design
New update is ready now. Menu screen has been added...
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Make Phoenix escape from all of her enemies
Modularity for Adventure
4
Game Design
Welcome back! This post is going to be a quick one. I've been busy wrapping up the Kickstarter campaign for Glide - Repacked these past few weeks and touching u...
Video Devlog #0 - Moving to Unreal
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Game Design
So rather than the previous long-form text updates, I thought I'd have a stab at making some video devlogs. Let me know what you think! If you'd like to joing t...
Published!
4
Game Design
Game is published! this is a project i made within 30 days before i leave for becoming an exhange student. and since i wont be bringing my desktop, i thought i'...
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Status Update 2023
2
Game Design
Belated Happy New Year! What have I been up to? I've been hitting the books on 3D graphics rendering; techniques and pitfalls. In this process, I think I have n...
Leech Redesign.
Game Design
OLD Leech New Leech Well Introducing the Leech Redesign. As you can see the old design was more basic and more or less just a floating head that chase you aroun...
v1.05
Game Design
Fixed second part im still working for behind the door...
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My First Game!
ACTUALIZACION v3 en ambas versiones x32 y x64
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3
Game Design
Apartir de ahora estaran disponibles actualizaciones para ambas versiones de android x32 y x64...
3 files
Phantasma Hotel PROLOGUE v1.3
Game Design
========================RUS======================== Вот некоторые новые изменения в прологе нашей игры: - Упако...
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Development FAQ
13
45
Game Design
Alrighty, soooo, I figured it's about time I actually made a development FAQ for this project since I seem to get asked certain questions more than others :3 Ho...
Darling Duality Progress Report & Plans For The Future
14
63
Game Design
Hello, 2024! I hope that the new year has started out well for all of you :3 This probably isn’t the kind of update post you would want to see, but since it...
Wild, Wild, Wasteland
5
Game Design
Hello, This week for the devlog I'm touching on the world event s system that will be included for Courier - Repacked edition. As briefly discussed in the Facti...
Update 2 | This February!
Game Design
There will be a new update coming this February that will redesign *ALL* icons, their recolors, and LOTS OF OTHER stuff!...
Phantasma Hotel PROLOGUE v1.2
Game Design
---------------------------------------------------ENG--------------------------------------------------------------------- We are thrilled to bring you a new u...
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Define our 2024 goals. Ask ourselves the right questions.
2
Game Design
Disclaimer: This DevLog is intended to help anyone, who is in a similar situation we are in at the moment. Everyone has to make their own decisions. This merely...
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