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Physical game Tech Discussion Devlogs

diary: creative process
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4
Tech Discussion
Sharing my creative process Why not? I often find it interesting to learn about how people work. Here was my process on this project. First, random thoughts, id...
First physical proofs
Tech Discussion
In order to be ready for the launch of the Kickstarter of Facing the Titan, I am leading several tasks at the same time: campaign planning, writing (and rewriti...
DIGITAL DICE AVAILABLE
Tech Discussion
https://michael-klamerus.itch.io/dice-o-matic-2000 Michael was very kind and added my custom dice to their Dice-O-Matic 2000...
Forgotten Ballad Third Party License
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Tech Discussion
This license allows anyone to make adventures, creatures, songs, or hacks for Forgotten Ballad and sell or publish them for free. Rules To publish material unde...
A Cash Prize
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Tech Discussion
Hi folks, I've uploaded a new PDF (two actually, both spreads and single pages) of Thousand Year Old Vampire. These are versions that are going to the printer...
2 files
1.9 - The Summer Update
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Tech Discussion
Hello today! While this game is technically fully playable, I want to keep polishing the experience of it until I consider it perfect. Since this is a tabletop...
3 files
Website Roadblock
Tech Discussion
Okay so I've encountered a roadblock in creating a website for the game. I took to learning Markdown and Jekyll in order to build a static website for the game...
Role App Playsheets (Feedback Needed)
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Tech Discussion
For those of you not in the know Role App is a video conferencing app catering to tabletop RPG players. Currently in development, it features some slick inter...
4 files
bugfix - Campaign Sheet
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Tech Discussion
Minor update, we fixed a duplication issue in the "Campaign Reference" sheet...
1 file
Hyperlinked events
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Tech Discussion
Hello! I totally forgot to include links back to the table of contents/list of events in the Events file. This file includes an updated version so that you can...
1 file
Behind the Art of Elfinfolk
Tech Discussion
When I started designing Elfinfolk, I knew this was going to be a game driven by its art. Luckily, it was on the same day when I first began writing the text fo...
Landscape Design and Alternatives
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Tech Discussion
We always intended to design this game in landscape form factor, and not to be printed out. The images we used were specifically chosen to be viewed on a displa...
3 files
Rule book version 1.0 on the way!
Tech Discussion
How to print your booklet | Come stampare il tuo manualetto
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Tech Discussion
🇬🇧 When I set the goal of donations needed to go to press, I set the quota at €150. Why? Well, before embarking on this venture, I went to my usual onli...
Grapplin' with Graphics
Tech Discussion
Hey everybody, I thought it might fun to look at how I came up with the graphics for T&T. It might prove to be useful to those that are -like myself- not partic...
Complex Pantheons in Fantasy World
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Tech Discussion
Every game of Fantasy World includes four “truths” that deeply affect the stories that Players and World will shape together. While three obviously lay the...
On Format
Tech Discussion
A Short Stay is a game I have written in a Markdown file, doing my best to respect correct usage of HTML tags. I write in Markdown because it is straightforward...
2 files
0.9 now with (most) bookmarks
Tech Discussion
Just added bookmarks to the min topics...
1 file
Rules-lite Cyberpunk ttrpg
Editing/Graphic Design
Tech Discussion
Howdy folks! This post marks the fifth devlog documenting the process of developing my first ever game Flame In The Abyss! Welcome to Chapter 5 of the #SparkInT...
Mechanical choices: Diceless, Roll for Magnitude, and Roll for Success
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Tech Discussion
Hi there! This post is about the various mechanical choices made in Valiant Horizon at a very high level. I group these into three categories: Diceless mechanic...
NAP II FAQ
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Tech Discussion
With the morning of NAP II hovering at almost 700 downloads and more then that in donations (my thanks to all of you for your generosity), it might be a good th...
1 file
Miniatures for use with After\\Burner
Tech Discussion
Included in the Thingiverse Collection A collection of resources for your games today, pilots! While all of my own playtest games have been via Virtual Tabletop...
Taking Inspiration from Donghua Combat: Blades of the Guardians (part 1)
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Tech Discussion
Biao Ren ( Blades of the Guardians ) was one of my biggest influences when I started designing Wandering Blades. The grim world and gritty, yet stylish combat w...
Schede, ma anche cavalieri
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Tech Discussion
Ieri ho avuto il primo incontro con Andrea, l’illustratore del gioco, dopo la fine della campagna di finanziamento. Ci siamo incontrati per fare un po’ di b...
1 file
Feedback and playtest
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Tech Discussion
Hi ! Thanks for taking the time to check my project. "To the Gates of Truth" is currently in development. I'm designing the rest of the 5 zones/biomes. But, bec...
Hotfix: Table of Contents Bookmarks in v1.0.1
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Tech Discussion
Uploaded new files (v1.0.1) which include table of contents bookmarks in the PDF. Thanks Erik Xavier for noticing I'd forgot to tick that box in the export dial...
5 files
Standing on the Shoulders of Giants (and saying "thanks!")
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Tech Discussion
Added a new version today that includes the Acknowledgements page. I'd always meant to credit the SRD (available here: https://fari-rpgs.itch.io/charge-srd ) as...
1 file
QuestCrawl Roll20 API Scripts Open Sourced
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Tech Discussion
https://github.com/watcherdm/questcrawl You can clone the code here, add the character-sheet file to your custom character sheet and add the quest-crawl-module...