Tool Devlogs Page 4
Hello everyone! I am happy to announce the Beta of TITS v1.1! This Version brings a lot of new and exciting features as well as a lot of bug fixes! I have been...
"a night train to the forest zone" running in bitsybox on a raspberry pi bitsybox is a desktop bitsy emulator that can run games in the plaintext .bitsy format...
A new update for KenShape is now available. Big thank you to the community for reporting issues and sharing feature requests. This update adds depth alignment...
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A new update (and name change) for Kenney Shape has been released. There's a lot of new features and improvements, which means this release will get a temporary...
Hey All -- PICO-8 0.2.3 builds are up now. It is mostly bug fixes but has a few new features too. You can read some extra notes in the release post: https://www...
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Nimble Kick 1.1.0 is out now, with a bunch of new features. Enjoy this free update! Added a new advanced transient control section. Added punch & tail balance c...
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hey y'all, it's adam! I've got two topics I want to cover in this post: 1) bitsy module/extension research and 2) your bitsy #1 nuisance ! module/extension rese...
One last major feature dropped into the upcoming Tiled 1.5 release: an elaborate plugin for exporting maps to GameMaker Studio 2.3 rooms! This much requested fe...
5 files — 2021.02.15
I wish I had more to celebrate the fourth anniversary of Sprytile with, but this year has been a lot. I'll always be grateful to see people creating art with Sp...
Lovely Composer don't have enough manuals and tutorials yet, but We plan to create them, and I will post the completed ones here one by one. (Although We aim of...
This is a bug-fixing release with mostly minor fixes and improvements that have been made since Tiled 1.1.5 . Note: The initial build for Linux was done against...
4 files — 1.1.6
A new update for Asset Forge has been released, this version adds helpful tips (optional) and an often requested option to select through the grid. A large new...
Here's what's new! Added the ability to create replays for your game. This lets you record a run of your game and play it back later, for demos, automatic test...
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DragonRuby Game Toolkit just released version 3.24. This marks the last major release of this year (large changes during the holiday season are usually a bad id...
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Tilesetter 2.1.0 has just gone stable. If you aren't familiar with the features introduced in the beta, this version lets you now generate isometric tilesets an...
Hi! I've remade the theme from the ground-up, doing my best to get rid of all the overly pixelated parts from the original theme. Old Theme: New Theme: Here's...
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Just a heads up! Share with your friends!! Excerpt from: https://www.archyde.com/you-can-get-over-700-indie-games-for-e-5-and-support-racial-equality-and-fairne...
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We added Color Picker to PixaTool. And other bugs related with pixelation and dithering. Due some limititations we did some workarounds to get working with how...
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After 9 months of development, Godot 3.5 is out and it comes fully packed with features and quality of life improvements! While most development focus is on our...
5 files — 3.5-stable
New build! We did this thing this time, where we'd say "I just want to add this one more little thing," and then that would be done and there was just one more...
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This Tiled 1.4 patch release makes sure Tiled runs fine on macOS 11 (Big Sur), but a number of other fixes are included as well. Changelog Here’s the full lis...
3 files — 1.4.3
Dragon Riders, We’ve been secretly working on a new capability of the game engine, and finally are to a point where we can share what we’ve done. DragonRuby...
It's that time again! We've been grinding away at the next release, and here we are with a fresh build, just for you! The most notable changes: Experimental HTM...
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it's been a long time in the making, but bitsy 8.0 is finally here! you can try it out right now at https://make.bitsy.org 💙 (if you find any bugs, please le...
Hi! A couple of weeks ago, we put a new beta version on itch.io , primarily with PDF support along with many other improvements. We’ve moved that version out...
We're continuing to iterate on the Game Toolkit, and pushing updates out to you as fast as we can. Here's what's changed: Packaging Windows builds of your game...
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The greatest update for Misstortion is out now! Misstortion 2 brings a number of changes: Completely rewritten from the ground up. Added a new Resonance knob fo...
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Changelog: Bugfixes: 1. Fix high keyboard letancy in the help command (DiskOS). 2. Fix persistent gamedata saving (DiskOS). 3. Fix eventloop not running in game...
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Godot contributors are proud to release Godot 3.2.3 as a maintenance update to the stable 3.2 branch. The main development focus for this version was to fix reg...
5 files — 3.2.3-stable
This release comes with major improvements to Automapping, custom dialogs in scripts, a simplified project setup and a unified custom type system, among many ot...
4 files — 1.9.0
Perilous Shores has been updated. This update consists of one big new feature (roads), one smaller new feature (permalinks) and a set of small visual changes...
Nimble Kick 1.0.3 is out now, featuring a couple new features and a lot of bugfixes. Thanks for all the bugreports and feature suggestions! More updates are com...
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This update focusses on image handling, and comes with a new 2 minute tabletop asset pack 'Castle Walls' to show off the new features! Shortlist: Image groups...
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ELECTRIC FILE MONITOR, my virus scanner, was just posted to itch and gamejolt. Here are the links: itch: https://alienmelon.itch.io/electric-file-monitor GJ: ht...
By Overloaded This took a while. Four months have passed since v0.6, the world has changed drastically, and finally v0.7 is ready to be released. During this ti...
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Hello! Today we have several things to talk about, which is the latest 0.3.6 stable update, our recently published Steam Store Page, and a bit more details abou...
First devlog! Hooray! We're pushing a new build today with a bunch of fixes. Right now we're just putting out fires that came from initial feedback, and we can...
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It's been almost a month since Nimble Kick was released, and the feedback and support has been really great. So, here's 1.0.2, which introduces a bunch of much-...
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TAPE 1.3.0 has been released. This update includes a number of new features and changes. CHANGES: :: Unstarted item states have been renamed to Priority :: Prog...
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Hello there! It has been a very long time since the last time we wrote a Development Log, and today we're back with a bang! In this occassion, we'd like to tell...
I'm very excited to announce that RPG in a Box has now reached v1.0 and has left Early Access! Thank you so, so much to everyone who has supported RPG in a Box...
We’ve wrapped up this major release and a lot of great things are now available. DragonRuby Game Toolkit 3.0 Improvements You should see massive performance i...
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Today's snapshot update is also known as Tiled 1.2 Beta, see the news post on the website for a summary of the changes! The main update since the last developm...
5 files — 2018.08.22
This is not a major release, but a followup to v0.6.1. Pixelorama now is being built with Godot 3.2. The update mostly contains bug fixes and changes, the only...
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Hi everybody! Laigter 1.10 is now out for everyone, along with a new brush! Note: I had to break compatibility with previous version's plugin system. So you wil...
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We are very greatful for the love and support that this little project management tool is getting. We don't hear very much from those working with TAPE, but whe...
Today marks the first update of Nimble Kick, version 1.0.1. Thanks to everyone for the feedback, ideas, & bugreports so far! I managed to sneak in a few new sug...
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New raylib release! Nine months after latest raylib, here it is a new version. It was supposed to be just a small update but, actually, it's a huge update with...
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Hello! Another stable release update has just been uploaded today, with one highlight in particular: the reworked default male template. Let's talk about it in...
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