Tutorials Page 11
Welcome to the Mobility Level Editor! The level editor will be available from v2.0.0 in the desktop versions of the game. Here's a short introduction! NOTE: Scr...
Controls Below, the list of controls for QWERTY keyboards. Note that the game also detects AZERTY keyboards. All controls can be changed in the in-game pause me...
I made a info graphic showing the 5 steps it takes me to create pixel art character sprites for my game. You can view it in full resolution here ...
Due to the multiple combinations of choices you can make, there are several ways to generally get these endings. So, I'll just list out the easiest way to recei...
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This is a quick run through making a CG when you have basically poor drawing painting skills. I started with a piece of paper and a black thick pen, I sketched...
Agave Art Sweet has been tested on these Linux platforms: Ubuntu [22.04] Lubuntu [0.17.0] AppImage Programs To allow an 'AppImage' program to run on Linux you t...
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(credits to @ rulz from the GB Studio discord for this idea, he rules!) * The template, step-by-step guide and rom were updated to allow for the usage of variab...
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I've made a lot of progress on porting the game to MonoGame, but I know I haven't kept up with this devlog. So the development is actually a lot further along...
A continuaci贸n una gu铆a parte por parte sobre c贸mo llegar al final de Pluto por si te atascas o por si quieres ver simplemente de qu茅 va. Recuerda que en cu...
Goblins! VR: Implementation bits and pieces Part 1: Hi-Fi and Cassette function This post goes over the UE4 Blueprint method used in Goblins! VR to create casse...
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Hello again, my good friends! Hope you all had a great week (yeah, I know, we live in crazy times...)! Today I will be walking you through my approach to compos...
Note : this tutorial was meant for the first release of the engine and is now completely obsolete. ===================== In this tutorial, we will see how to wr...
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What changed? This update features two new features: Attacking (minor) A crouch before you jump Attacking is a big part of the game, but I needed to prevent the...
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ENGLISH / INGL脡S Hello fellow hunters! First of all, happy New Year! I hope 2025 is filled with glory for all of you! Now, let鈥檚 dive into some secrets: If y...
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If I update will I lose my save? No, your save is safe. Where is my save file located? Its in User\AppData\Local\NuclearThroneUltraMod You can get there by typi...
Since the controls are somewhat complicated for this game, the development team decided to write a quick tutorial about them. Get your beak ready to peck some k...
Introduction Rotation is everywhere, and you can use it in many, many scenarios. A ball, a falling structure, a projectile, etc. The case study for this tutor...
One of the great new features of GearHead Caramel is the ability to add your own content that will automatically be loaded and used by the game. If you check yo...
How to add your own domain names? Domain names are names of websites. To add a name for all types of work go to [Click Tycoon's Folder]\assets\lists\ . Then ope...
I'm going to show you my process for drawing a dungeon with these tiles. First of all, remember that you can adjust the size of the "find drawing" window. Drag...
Heya! OFFICIAL GUIDE AVAILABLE As of 8/1/21, we've published at 14-page guide featuring an overview of the game's design, a list of endings, and a walkthrough f...
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How to draw isometric I got asked on Reddit how I did the isometric rendering for Hallways , so I'll try to explain. Disclaimer: I learned coding by trying stuf...
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To create a game in PICO-8 you just need to write some code into the functions _init, _update and _draw and the engine will take care of the rest for us. It is...
Hey there guys! As promised, today I will show you my approach while composing the first track to this game music pack - a town theme. We will be going through...
SECTION 7: FINAL ENDING SPOILERS AHEAD Solution: At the tavern, speak with the stranger in dark cloth. Light up his cigarette with your lighter. Discuss and men...
Hi, We wrote a new Phaser Editor 2D tutorial to show the new features of the Scene Editor. Create tilemaps (that are not yet supported) and resuable objects, ar...
Hello!! It's been a while since I've updated this game (the russian translation is now one month old, yaaay), but I saw that some people were struggling ith the...
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In part one of the tutorial , we created an empty city scene and stuck an exit in it. In this part we will add a building, a shopkeeper, and a shop. You can dow...
Goblins! VR: Implementation bits and pieces Part 2: Fixed-movement levers This post goes over the UE4 Blueprint method used in Goblins! VR to create a fixed-mov...
Once again, I'd like to share another The Making Of devlog from Screaming Brain Studios ! Keep in mind that while the software I use is abandoned or unavailable...
Basic Settings In basic settings you have only two fields: Object to Spawn - Here you select the prefab to be spawned Show Debug Log - Toogle on/off debug.log m...
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OpenMOBA has been ported to run on UETOPIA. This is an open source, blueprint based game that uses Unreal Engine. If you are interested in building your own M...
Here's a playthru of a full game to give you an idea of the ebb and flow of Chek! I talked over it with some general info. I'd love to host an online game night...
SECTION 4: DOCTOR SARLIE SPOILERS AHEAD Solution: Talk to Yupa, and ask to get a drink. Grab the drink provided by Alectra. You will end up going to a new plane...
SECTION 5: THE SHOPKEEPER SPOILERS AHEAD Solution: After you come out of Doctor Sarlie's office, talk with Pedro. Tell Pedro you'd like to go to Ecsta City. Go...
Deep Sea Valentine is a little different from other dating sims, because the route isn't determined by "affection points" or a similar stat mechanic. You're fre...
I have made a tutorial on how you can influence the music in my procedural generation game Anomalies. I submitted Anomalies to Procjam in 2019 (last year!) and...
Hello all. I am back with more help, and tutorials. I have covered making a better Itch.io page in my last tutorial. https://galaxywave.itch.io/heavens-heroes-u...
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Day 1: Walk to the center of the level, there should be a human standing on a brown landing. Click the person and observe the direction they walk. Follow them...
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Download this tutorial's source code: https://danzaidan.itch.io/pong-learn-programming In this tutorial, I will teach you the basics about creating an AI (artif...
8 directions movement is complex to do in GBA as it involves traveling distances smaller than 1 pixel, we are sharing our solution, and we hope we can help you...
SECTION 6: WESTROW X33 SPOILERS AHEAD Solution: You first need to go through an asteroid field. Try to dodge all asteroids, and don't use the missiles constantl...
Supercharge the minigame experience! The latest builds of the Unscripted Extended Demo include a brand new minigame that challenges you to collect all of the co...
This is a guide for those of you that are stuck with downloading game and opening it on windows. I'll post a MAC one soon...
As engine building has been winding down, I started the beginnings of a marketing push for Harmonic Odyssey. I got back into forums and have generally been havi...
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Ancient Egypt is a large and daunting land. If you're ever stuck, feel free to consult this guide! I. The Bee ginning The game begins with a short introductory...
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"But I would have done it differently..." "I wish you hadn't killed her..." "I want more sex..." "More red-heads..." "How do you make your comics...?" I get a l...
In this second part, we cover how to spawn platforms of different types randomly and link them using pointers! I know pointers are scary but don't worry, you...
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2DA OBJETIVO: CONVERTIRTE EN UN REBELDE Estando ya en la Zona Baja, dir铆gete a los Barrios Laber铆nticos. Deber谩s dirigirte al Comedor de Apolonio. Luego que...
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