Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Tutorials Page 16

FSC certification | Certificazione FSC
1
Tutorial
🇬🇧 In today’s devlog, I want to tell you about the FSC logo. The first time I learned about the FSC logo was because Nicola Urbinati from Dreamlord Game...
Updated tutorial level
Tutorial
Hi, this is the follow-up to my first post. https://www.reddit.com/r/gamedesign/comments/wx7okn/what_is_wrong_with_my_tutorial_traffic_brains_2/ I have received...
Building overview
Tutorial
Building overview List: Cost: -2 Food Cost: -1 Energy Population: +2 Neighbor effects: Everything effects a house. See the other buildings for more information...
On the Nature of Dice
2
Tutorial
In Moons Among Us I’ve complicated how dice work in a particular way, this is born of two things. I complicate everything, I mean look at this whole thing, of...
How to implement "wait at least this long" in Unity/C#
Tutorial
Sometimes you want a thing to last a certain amount of time. When the user clicks a button, the popup afterwards sometimes shouldn't immediately appear. You wan...
What to do in your first year of Warsim (A solodeveloper's Guide)
2
Tutorial
A new video I made for those wanting to dip their toes into Warsim but not knowing where or how to start...
Video Tutorial - Mapping a space for the first time
2
1
Tutorial
Bunch of useful info here, hope this helps:...
1 file
Build your own customized VR home and play multi-roomscale minigames!
walkthrough_
Tutorial
Good afternoon everyone! I wanted to add a walkthrough for the game, just in case anyone hit a wall while playing the demo. This was previously available as a p...
Specified info for Android version(will be updated)
2
1
Tutorial
This is detailed info about Android version of the game. All the info is kept and updated here to shorten a description a bit. Android port of the game is advis...
Development environment
Tutorial
I've uploaded a new file to github describing how to set up your development environment to work on this game, or any Commodore Basic game on a Debian based sys...
UE4 Game Tutorial: Endless Runner - Part 4
Tutorial
In this episode, we create the User Interface; we connect it with the game, and we close the game loop...
1 file
Event Listener
1
Tutorial
THE EVENT LISTENER EventListener is the base struct from which all Event Listeners should inherit. The EventListener struct contains information about the Objec...
easy color pallet edits !
Tutorial
today i'm going to do a quick and simple tutorial for how to edit color pallets without doing any pixel art or any actual drawing ! for this tutorial, i'm using...
2 files
Reel History: How it was made
Tutorial
I'm a huge fan of the pixel dithering style in games like World of Horror and Return of the Obra Dinn , so once I played Hyper P.T. and saw what the original...
1 file
File not opening
Tutorial
Hey, This is for if you are having trouble opening Frost Bite or any of my other games on itch.io. Download 7zip and make sure you have it installed then just u...
1 file
Episode 14 Animating a door using timeline (BP & C++)
Tutorial
In this episode, we are going to create a simple door which opens when the player interacts with it. We will base our door in the Interactive Base class, which...
2 files
Gameplay Hints
Tutorial
INPUT WASD - moving the hero while Arrow keys attack (this behavior can be changed in settings) P - show menu / pause M - show map window C - show hero window S...
How to get Javascript's console.log in Unity/C#
Tutorial
How many times have I done this? Debug.Log(thing, otherThing); Only for Unity slap me upside the head with a mutter of disapproval. I sigh and make two Debug st...
Coffee Shop Sim - Chapter 3 - Picking and dropping items with interactables using C++ & BP
1
Tutorial
In this new chapter, we are going to continue with the customer's order. The customer will be waiting at the counter until we deliver each item on their order...
1 file
Upload Beta
Tutorial
Added 2 bosses and game over screen. Additional Boss to come...
1 file
Creating a Load/Save Game system in Unity
Tutorial
I won't go into too much detail about the Save Dialog window, since it can be created however you like, but here is a quick overview. The Save dialog is pretty...
1 file
How I built FracFu
Tutorial
Fracfu was inspired by an excellent gamemaker recursive drawing tutorial I found here . I recommend that you check this out if you want to make a project like m...
Delta Squared - Unlockables!
3
Tutorial
Hey! I haven't posted about it anywhere else, so lets see... The game has 4 Color Palettes, which 2 of those are unlockable ones. You start of with the COLOR, a...
Printing Instructions
Tutorial
In order to print the zine properly, you'll need to make sure a few key settings are, well, set. Specifically, you want to make sure that: You are printing Actu...
SERIES: Driving Simulator Workshop (Mirror)
2
Tutorial
In 2020-2021, I wrote a tutorial explaining the first steps to assemble a simulator like GDSim yourself in Godot, sharing fundamental concepts and sources that...
Walkthrough
2
Tutorial
Hello! I made this section just in case someone needs help with clearing the game or simply wants to know how to get the route. First of all, there are two rout...
2 files
Full Guide To Adventure Mode
Tutorial
I'm really not sure if people are getting the mechanics of this game. I've tried hard to communicate them visually, but I'm not sure if people are paying attent...
#2 How To Use L Systems For Plant-Like Structures
Tutorial
To use L-Systems to draw plant like structures, we need to use a more complicated alphabet. For the basic trees in my visualization, I use an alphabet of F, +...
Basic Mobility
Tutorial
This is the first post of a tutorial series that will show the users from basic to advanced concepts and techniques. We start the series with a very basic conce...
The most concise method (I know) of loading a JSON file asynchronously in Unity/C#
Tutorial
Loading code from the Resources folder is bad. Don't do it. But so is eating a dozen chocolate chip cookies. The cookies are delicious and the Resources folder...
Romantic End GUIDE
2
Tutorial
Hello everyone! After seeing a bundle of new players enjoying the game, HERE IS THE ROMANTIC END GUIDE to a Night's Watch. This is relatively spoiler free, keyw...
1 file
Enemy Tutorial - Floater
Tutorial
Today we share our first #EnemyTutorial. Learn how to maximize points when destroying the Floater. How do you destroy it?...
Scroll Jwno, Scroll!
Tutorial
Preface I’ve been lurking around GlazeWM and Komorebi ’s Discord servers for some time, mostly for seeing how others make use of a tiling window manager. In...
Episode 15, Zoom In effect on Interactive objects
Tutorial
In this episode, we are going to add a cool effect on the interactive objects, Zoom In/Out when we are close to them! We will use the Interactive Base class, wh...
2 files
Button
Tutorial
THE CONTROLLER BUTTON The Controller Button is a UI Component that can be very useful for providing Controller Buttons on Mobile Platforms without losing compat...
Enemy Tutorial - Thunder
Tutorial
The Thunder unit is a enemy disposable support unit. It will place itself slowly in zones with multiple enemies and blind you if you fail the shot and don't des...
Stick
Tutorial
THE CONTROLLER STICK The Controller Stick is a UI Component that can be very useful for providing a Controller Stick on Mobile Platforms without losing compatib...
Coffee Shop Sim (C++ & BP) - Chapter 4 - Dispatching customer's orders and earning money!
Tutorial
In this chapter, we will finish with the customer's orders logic. Download the CoffeShopSim_Chapter4.zip file with the final result. We are using Unreal...
2 files
Concerning the earlier post on this feed
Tutorial
Please disregard the earlier disturbance in the feed, just some undesirables disrupting the holy blockchain. They are going to have fun staying poor. Now back t...
1 file
Blender Basic - Camera mouvement
Tutorial
This series of videos is for people who want to start using 3D software and who are afraid to use it. We will cover the basic elements in order to create a 3D o...
1 file
Mac Setup Instructions
Tutorial
From "Read me first.txt" in the mac build: To be able to run the game, please follow these steps: 1. Open Terminal. 2. Navigate to the directory of this game...
1 file
Walkthrough
Tutorial
Walkthrough The walkthrough of complete jam edition of my game LAST <> STEP is now available.share your feedback and share what levels took most of your time...
2 files
Enemy Tutorial - Punisher
Tutorial
The Punisher is a pasive enemy unit that rotates often to show you one of its two different cores. If you use the wrong kind of energy to shoot down a core, it...
Quick tip: reordering projects in your collection
1
9
Tutorial
This tip is crucial for the next layout idea I will be posting shortly but is also useful if you’re already using collections as categories on your creator’...
Enemy Tutorial - Titan
Tutorial
Titans are the basic enemy land troopers. Their hands are weapons such as blades, energy guns or even shotguns depending on their assembly. They will face you a...
How to make very realistic photos
2
1
Tutorial
Making realistic photos is very simple with AI Runner, but it fully dependent on the model and embeddings you choose. In this example I used the following setti...
2 files — 1.17.5
Opening the game on Mac
17
Tutorial
(This is basically just a copy/paste of all the advice I've been sent over the years on all my projects, so some comments will reference some of my other games...
Enemy Tutorial - Tracer
Tutorial
The Tracer is a mobility restrictor enemy unit. It uses blue laser to trace 3 trajectories around you from its wings and a few seconds later perform high speed...
Loading more posts...