Nice game, I like the mixing of animals and planting to get them all
Maybe mouse controls would simplify the game!
Criteria | Rank | Score* | Raw Score |
CREATIVITY - Does the game include something unexpected or innovative? | #37 | 3.500 | 3.500 |
THEME - Does this game represent the Autumn theme well? | #37 | 4.000 | 4.000 |
AESTHETIC - Does this game have a great atmosphere or mood? | #38 | 3.875 | 3.875 |
ACCESSIBLE - Does the game have good OS platform support? | #52 | 3.750 | 3.750 |
OVERALL - Is the game just objectively good? | #66 | 3.125 | 3.125 |
TECHNICAL - Is the game poorly put together, or is it technically well designed? | #76 | 2.875 | 2.875 |
FUN - Is the game enjoyable or satisfying to play? | #101 | 2.375 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Great job on the tutorial, music, and art -- just a really good composition!
I probably missed something because I didn't understand what I could do to affect the scene besides planting carrots and picking things up. Was I supposed to place items in certain places, like separate them from each other?
I think you could really expand this if you redesigned the gameplay a bit. This is the kind of world you could spend a lot of time in -- why the day time limit? Think bigger -- honestly, this is a solid start at an Animal Crossing style game!
The visuals, music, and atmosphere of this game were really well done, but I was a little confused on the gameplay. I just kinda ran around planting a ton of carrots and resting to see the results. The controls seemed a little daunting at first. For something like this a "pointy clicky" kinda control scheme might make more sense. Nice work though!
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