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Junky Dive's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Mechanics | #1 | 4.618 | 4.618 |
Is it Fun to play? | #2 | 4.612 | 4.612 |
Music & Sounds | #5 | 4.582 | 4.582 |
Theme Relevance | #16 | 4.712 | 4.712 |
Ranked from 170 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Discord Username
dawkawody
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Comments
I like the menu music! The pixel art for this turned out great. I was a bit confused about why I couldn't keep going in the water on either side and was hitting an invisible wall, so putting in some rocks or something might make it easier to understand where to go. Great work!
thx for advice ;)
First thing that comes to mind is Toejam and Earl 2, where they've got to can and collect the humans and ship them off the planet. It would be cool to see this concept expanded with maybe, like, a weight station at the end where you have to see how much trash you gathered? Right now the portions of the game (collecting, shooting) seem a bit disconnected.
I think it needs above all something of consequence, e.g. an oxygen tank where you can only swim for so long, just to provide a sense of urgency, but there are some solid starting points here!