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A jam submission

Backseat DungeonView game page

A short prototype developed for the One Bit Jam
Submitted by mochii — 3 hours, 58 minutes before the deadline
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Backseat Dungeon's itch.io page

Results

CriteriaRankScore*Raw Score
By how creative and fun it is#183.5003.500

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

HostSubmitted(+1)

Creative idea! Can't say I've seen something like it before. Took me a bit before I got that I couldn't rearrange once I hit Next (stream had to help me out hehe). The music added to it as well, good work!!!

Submitted(+1)

I sadly couldn't get passed the first level, however the music and art was fantastic!

Submitted(+1)

Congrats on the submission! The music was amazing and the gameplay was really challenging!!

Submitted(+1)

Really good game, it can expand a lot just with that mecanics

Developer(+1)

Thank you! The possibilities the core mechanic had almost caused me to give in to scope creep, but there's a lot of things for this prototype I didn't implement that might be really fun to play (enemies, custom actions, etc  etc).

Submitted(+1)

Yes I make one simple just to run from over complicated scopes XD.
Some tips that I think that can help you.
You probably need a few levels in beginning as tutorial, like the firsts levels of the NC20 game, like, just 2 buttons of walk right and left, a timed level of a shot with just right and jump, the atual levels are good, just the first one that can be complicated to a new player to understand what to do.

(+1)

great job.  I liked the way you organized the gameplay.  Re-organizing the buttons at the top sets up a lot of potential for strategy.  Music was well executed. 

Developer(+1)

Thanks for playing! It was a lot of fun to work on once I got the core mechanics down. I had a few more ideas for level mechanics and core gameplay mechanics, but ultimately didn't budget my time well enough to implement them.

Submitted(+1)

Cool game, very enjoyable.

The only "downside" is that, in respect to the One Button theme, the game allows to use both Left mouse button and mouse movement. However, it remains a very cool game. Congrats

Developer

Thanks for the feedback! I definitely got stuck a bit asking myself whether the implementation worked for the "one button" theme, since the controls utilize more than one button, but the way that the player actually moves is only handled through the one next button at the bottom of the screen.  This made me a bit uncertain if it fit the theme, since the inputs were more than one button, but everything is handled through the one button so it's a weird case. 

Submitted(+1)

Art is really cool! Music is great but gets annoying after some time (but I think this is for every retro song the case XD)

The mechanic is super cool and really needs some preparation before hitting next. Great Game!

Developer

Thanks for the feedback! I definitely noticed the music getting annoying during development and ended up muting Unity unless I was specifically working on audio LOL

Submitted(+1)

Nice game man! I took a time to undestand the mechanics, but when I got it I finished the game, very enjoyable, congrats!

Developer(+1)

Thanks for the kind words! I'm glad you enjoyed it :)


One of the hardest parts was trying to communicate this core mechanic to the player, and I tried to do this partially through the UI (the arrow above the current action) and partially through the level design, since collecting the chest on the first two levels requires a little bit of experimentation!

Submitted (1 edit) (+1)

its hard to teach the noob. ^,..,^

the game looks good, sound and music are perfect.

sometimes it gets stuck on an action, wont go to the next one. would be cool if you could buy other actions with xp and use the gold for something.  :P

Developer(+1)

Thanks for the feedback! I didn't budget my time nearly as well as I should have but I actually did plan on having the gold give players the ability to buy new abilities to slot! :)