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VGirotto

149
Posts
9
Followers
7
Following
A member registered Sep 21, 2020 · View creator page →

Creator of

Recent community posts

Man, I tried, but I'm very bad. I counted 40 tries and I didn't get past the third level --'

But again, it is fun to play!

Thank you!

I noticed later that the goal was not very clear, so I wrote it in the description. However, with so much information, it still wasn't very clear.

And yeah, sadly I couldn't improve the house generation.

Thank you for playing and reviewing!

I tried to compile using the Makefile, but got this error:

g++ -Wall -Wextra -g -Wno-implicit-fallthrough   -c -o src/dialogs/unanimed_npc.o src/dialogs/unanimed_npc.cpp
In file included from src/dialogs/unanimed_npc.cpp:8:
src/dialogs/../../include/dialog/unanimated_npc.hpp:13:10: fatal error: SFML/Graphics.hpp: Arquivo ou diretório inexistente
   13 | #include <SFML/Graphics.hpp>
      |          ^~~~~~~~~~~~~~~~~~~
compilation terminated.
make: *** [<embutido>: src/dialogs/unanimed_npc.o] Erro 1

Thank you for playing and rating! The scoreboard is right, the goal is to be the fastest to escape, so lower times means better positions. xD

Now it worked! Got 7th position

thank you for playing! Nice idea, I wanted to create a better environment overall, but I had no time. However, this is for sure the game I most invested in the visual, and learned a lot with it. Maybe next time I can learn how to make smoke and things like that xD

Cool game! But I'm awful at it haha. I tried to play on a notebook without a mouse, and I guess it is harder without setting the right point of view.

Nice game! The mechanics are simple but very fluid and cool to play.

Sadly, the leaderboard was not working, I couldn't see the scores.

Nice game, very beautiful!

Wow, what a detailed review! 

Thank you for playing and reviewing.

I definitely had a lot of fun making it, it's so cool to see what we can do in such a short time :D

And what do you mean by "game kept freezing google"? Was the game using a lot of RAM?

Thank you for playing!

Thank you :)

Thank you! I'm glad you liked it! The game became harder than I planned in the beginning, relying a lot on luck, but I guess the increase in the challenge is good too.

Nice game! I'm not really a fan of horror games, but I liked how this one is not about jump scares and just focus on a fine gameplay.

Such a great concept! I started playing confused and ended up addicted haha

Wow, very cool and original idea, awesome game!

Thank you! I'm very bad at art, then I had to work with what I found online, luckily I found a nice snow tileset.

Thank you! I'm glad you liked it!

Great puzzle game, loved it! It took me 12 minutes to finish, the last one was very hard, but I'm glad I got it.

Great game! Excellent presentation, cool concept and nice mechanics! As other people said, restarting from the beginning makes the game very challenging, and sadly, after a lot of tries, I couldn't get past the third level. But it was very fun to play, I will try again another day.

Nice game and nice concept! Very good art style! I feel that the player's movement was not so fluid, but as Didljam said, that's a lot of mechanics on such short time, well done.

Nice game! I used the same tileset, and you've built a beautiful environment with it!

In my gameplay the enemy wasn't very smart, I could run around the campfire and he couldn't catch me hahah But the concept worked very well, congrats on your first submission!

Nice game! I would enjoy a little more if everything was faster, but I really liked it!

Thank you for playing! 

I wanted to make a better system to spawn the houses at a certain distance, but I didn't have time, so I ended up doing it almost randomly, sadly. 

And initially, my idea was that a snowstorm would follow the player and freeze the houses too. But in the end, I simplified things and opted to make houses warm just a fraction of the total bar, so the game remains more challenging.

Fun game, very enjoyable! I've got 199

Nice game, it's fun to run from the snakes and the controls are very fluid!

Thank you! It was the best way I found to give some instructions without much time haha

And I agree, would be cool if it was about survive more time than reach the end line. Would fit well the other jam I submitted, but in this one maybe not haha

Thank you!

hahah thank you!

In my opinion, making a game, even with flaws, is the reward of game jams. We can learn so much in such a short time, and seeing what we accomplish is always good. It's nice that in the next jam you attend, you will know more about the mechanics, the porting, and much more that you practiced during this jam.

And you still can update this game, just try to not get stressed out hahaha

Oh, sorry, yes, I meant the flintstones.

And I will definitely play the new version!


What a great game! I loved it! The mechanic is so fluid and enjoyable, and the art and sound works very well with the gameplay!

Nice game! More addictive than I expected haha. But I'm very much a noob, my max was 22 seconds after a lot of tries.

Nice game! Very challenging and great controls!

Good game, the mechanics works well, and the art fits the game.

Besides that, I think the use of the theme and of the prerequisite aren't very clear.

Nice game! Nice mechanics and very beautiful! Sadly I only found one ending, I'm curious what is the other one, but I wasn't able to find it.

Amazing game! Everything works so well together, I really enjoyed the gameplay!

Nice game! It took me a lot of time to find the papers to start the campfire haha

It's a good concept for the jam, and the art fits very well!

Just a few comments: for me, 8 minutes seems too long. Maybe, considering the short development time, it would be better to have less time, using a poetic license of the distance between the earth and the sun haha.

Also, very often the player just stops when walking. I didn't understand if it is intended or if it's a bug. If it's intended, I missed a game response for this.