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Tower11's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #241 | 2.535 | 3.000 |
Music | #242 | 2.028 | 2.400 |
Originality | #258 | 2.535 | 3.000 |
Gameplay | #268 | 2.197 | 2.600 |
Theme | #276 | 2.366 | 2.800 |
Overall | #287 | 2.451 | 2.900 |
Is the graphics 1 bit? | #302 | 3.043 | 3.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Good looking tech demo and great implementation of the 1bit style into a 3D engine.
Opposite to the previous poster, I dont have problems with the prefabs. I'm glad you correctly credited them. What's a pity is that, as you put it, you ran out of time to flesh out the prototype. We can relate as many of us were in projects that lost ourselves in the details and got out of track of the main objective haha.
Cheers
Thanks for playing!
I really liked the way you handled the 1-bit aesthetic! The gameplay was solid as well. My only gripe would be that the assets were all generic (though I did think the modification to Manny’s head was a fun touch).
Great work!
Thanks for playing! Yeah, run out of time real hard, so for main character I've just used sculpting tool from blender on Quinn, made her thick, lol