It's a great job, a short but well done story. I really love it.
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Metabola's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #5 | 4.111 | 4.111 |
Overall | #6 | 4.245 | 4.245 |
Art | #7 | 4.306 | 4.306 |
Theme | #8 | 4.417 | 4.417 |
Gameplay | #9 | 3.944 | 3.944 |
Originality | #25 | 3.833 | 3.833 |
Is the graphics 1 bit? | #34 | 4.861 | 4.861 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
A really great entry! I especially liked the color differences between the above ground areas and the below ground areas. The brighter tones did a great job of simulating daytime while the darker palette helped sell the mood of the underground. The mystical-sounding music added a lot as well.
The game also felt surprisingly good to control despite the simple control scheme. Digging as a caterpillar felt especially good in terms of movement speed and orienting direction! Great work!
Awesome experience! Pretty original idea, it felt really great when you finish it, great work! Also loved the music, specially when you change to a butterfly, i liked how the composer used soft sounds and arpegios to represent that evolution of the character, it's even cinematographic haha, i liked a lot.
This game is really great! The metroidvania elements are good and the sound design is incredible! Keep up the great work!
I really liked this game, short and sweet with nice music and general art direction. I like that it sort of takes an educational approach. The jumping didn't feel too strange outside of a section in the bouncing mushroom area with the flying ants. It seemed like it was well playtest, and I like that you can finish the game without getting all of the leaves. Good luck with future endeavors!
sound is beautiful, colors are well thought out, the art onb the player character looks a little weird, perhaps a pixel shader over the entire game could change that because it appears to have the pixel size change between frames on my end which is probably not how it's supposed to work. the backtracking would be annoying if the game went on longer but it's truly a short and sweet metroidvania, which is something i didn't think was really possible. well done!
A very nice metroidvania with a perfectly fitted way to implement transformation! Great job!
The usage of changing the pallete is really good and fits the atmosphere!! great job!
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