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Photophobia - The Fear of Lights's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #133 | 3.333 | 3.333 |
Overall | #144 | 3.574 | 3.574 |
Theme | #149 | 3.778 | 3.778 |
Is the graphics 1 bit? | #151 | 4.667 | 4.667 |
Originality | #181 | 3.444 | 3.444 |
Music | #192 | 3.000 | 3.000 |
Art | #209 | 3.222 | 3.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
this was super fun! i enjoyed freeing the little ghosties hehe, and having water physics in a ghost game was a nice surprise and fun to move through. was very thankful for the checkpoints! a simple but effective soundtrack. great work!!
Nice game! It seems quite a few of the light sources are not working like they're intended to. Still a great game
Thanks for the feedback! I think the issue is the flickering lights have weird hit boxes so that it’s you won’t get caught in them unfairly.
Glad to not be the one holding the flashlight for once !
Nice little game and good usage of that wall-passing ability for your level design, the key placement was pretty sharp. The movement could sometimes feels a bit clunky, especially with Unity physics but still, good job solid entry.
Wow it was really fun simple game! I like this simple game very much!
Although I cannot find only five ghost friends T_T
But I really enjoyed your cute ghost game!
The floatiness felt good for this type of game, and I liked how it controlled underwater where you actually floated due to how light you are. The phase mechanic is cool, though I would have liked to see the exploration have more routes to and from things since it took some time to backtrack though a large number of lights towards the exit and the phase didn't last long enough to take a shortcut back even when upgraded.
Overall a neat concept that has room to expand!
Really enjoyed your game! I wish the lights turning on/off had a sound making it easier to consider when I should pass by them, loved saving the little ghosts :)
Thanks so much for the feedback! Yeah I should have added sfx for that lol