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UntitledCavingGame's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #29 | 4.333 | 4.333 |
Is the graphics 1 bit? | #81 | 4.833 | 4.833 |
Overall | #90 | 3.764 | 3.764 |
Art | #104 | 3.750 | 3.750 |
Originality | #111 | 3.750 | 3.750 |
Gameplay | #133 | 3.333 | 3.333 |
Music | #280 | 2.583 | 2.583 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Write down what effects you used.
A coded a shader so I could change the color of every image from within the code.
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Comments
I found the gemstone! Nice game, loved the pixel art in it, with some simple but well executed mechanics. Missed some sounds on catching and using items, or for the lever at the beggining. Nonetheless, well done!
Thank you very much! Yeah, I definitely should have added some more sounds to it.
it's really good, once I managed to get out of the starting area ^^ I really liked the diversity of the tiles, I wanted to continue exploring to see what's in the cave
Thank you so much!
Perfect submission. It fits the theme really well. And the art style is also good. The lack of music doesn't bother me. Top ten in my book.
Thank you very much, that's amazing to hear! I'm glad you liked it so much!
I really like the mechanic of hiding the light you use in the beginning, I wish it was used more in the game. The ambience is a nice touch, but it's missing sound effects.
I liked the sprites. Having the campsites and boxes helps to make the game feel less empty.
Thank you! Yeah, I probably could've used the mechanic a little bit more in the game. I kind of ran out of time and had to skip over most of the sound design.
Played this for quite some time, interesting puzzle game u have made. Great take on the theme. I got lost quite a lot in the caves. The sounds really help emerge you in the cave dwelling.
Thank you very much!
A nice puzzle system that could make for some super cool puzzles if expanded into a full game!
Thank you so much!
I really liked the puzzle mechanics and the lamp effect/mechanic. Was a bit confused at the start with the tile you can only walk through in darkness.
Thank you! Yeah, I was worried that it was a bit confusing, sorry about that.
I did really like the mechanic once I understood it. I think it's just hard with jams because you have so little time to get the player up to speed. Unlike a regular game, where they are a lot more invested from the get go. Maybe having one of the signs near the X explain it? But then you run into the other problem, players don't read. :D
Fun game. Give you some sence of discovery.
Thanks so much!
I loved the adventure! The item system was simple in a vary spacial way. It's hard to describe, but it is just fun.
Thank you very much!