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William's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #233 | 2.828 | 4.000 |
Originality | #405 | 2.298 | 3.250 |
Art | #409 | 2.121 | 3.000 |
Overall | #431 | 2.269 | 3.208 |
Is the graphics 1 bit? | #446 | 3.005 | 4.250 |
Theme | #454 | 1.945 | 2.750 |
Gameplay | #500 | 1.414 | 2.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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none
Write down what effects you used.
bloom, and alpha changing
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Comments
Interesting concept, and cool music. This game has potential, but now this game is not perfect
Sweet! I really like the visuals and especially the music/sound design, really helps with the vibe.
Sorry to say that I don't "get" this one. It seems to me you're just meant to walk to the right until you die? Seems awfully grim.
I experienced big stutters of up to a second every time the music changed. I assume this was the game calculating something, but it seems like it hung each time.
I do like our little guy's walking animation, that was pretty cool.
Thanks for creating!
Very very good visuals and effects! I am just a bit confused on the goal of the game o.O
My goal with the game was that I wanted to make a survival game but without being nervous, so I wanted to give it a calm tone. Since I had a lot of ideas, I picked a few that I was able to implement during the jam. I still want to work on this alternative world more, implement enviroment, people, animals, and lot of thing, not just trees. This is a prototype. I see a lot of potential in it. Thanks for the feedback!