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Retro Fps's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #9 | 3.000 | 3.000 |
Presentation | #9 | 2.833 | 2.833 |
Use of theme | #12 | 3.000 | 3.000 |
Overall | #12 | 2.833 | 2.833 |
Enjoyment | #12 | 2.500 | 2.500 |
Overall | #12 | 2.833 | 2.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice little game. What could improve it a lot:
- reloading gun
- automatically loading the next level
- shorter cooldown between shooting a bullet
- smaller mouse sensitivity or a slider to set it
The direction is good, keep it up and you'll improve fast!
I think you were trying to go in the direction of Doom or Quake, which is definitely retro. Maybe try starting the next level automatically after the player finishes the first one. Apart from that, it's a simple and nice game.
It does look nice, but I had serious issues with the frame rate. I was barely getting 5 FPS (if that, at all... was probably closer to 2 or 3) while playing and the slightest movement of the mouse and keyboard was enough to send my aim hurling towards the other side of the room, making it impossible to aim my weapon at the bad guys.
Yea idk why it did that it only happened to the final build. it was working just fine before i submitted keyword: was.
Hopefully you can fix it up once the jam is over!
Oh, I ran into something else. I played this on another setup of mine and found that while the frame rate was fine, the game had the 'up' button stuck in some way that I was always moving forward no matter what happened. I tried everything I could think of and it would not become unstuck. I did manage to win, despite that, at least.
Fun