Thanks for the feedback! What do you mean by "tough"? If it's the randomly wide gaps that cannot be jumped, then yes, I agree, but that's why I have added double jump and coyote time (you can still jump for a short time after falling off the platform). This is my first game ever made, so I don't really have experience to fine tune the difficulty yet, but I guess it'll come with time as I make more games. I did tinker around with various game dev. tools in the past, but never made anything that could be called a "complete" game (along with main menu, multiple levels, and so on...)
Comments
I agree with Feldo, it is pretty tough.
I like your graphics though! (except the tutorial font - was really difficult to read)
Thanks! Your game is pretty awesome too!
Tough game but pretty well made, and the slide effect is an interesting choice for the 2nd button. Congrats!
Lowering the difficulty would make it more playable, though :)
Thanks for the feedback! What do you mean by "tough"? If it's the randomly wide gaps that cannot be jumped, then yes, I agree, but that's why I have added double jump and coyote time (you can still jump for a short time after falling off the platform). This is my first game ever made, so I don't really have experience to fine tune the difficulty yet, but I guess it'll come with time as I make more games. I did tinker around with various game dev. tools in the past, but never made anything that could be called a "complete" game (along with main menu, multiple levels, and so on...)