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A jam submission

TSTR - Twenty Seconds To ReflectView game page

Action with reflection
Submitted by DarchanKaen — 16 days, 14 hours before the deadline
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TSTR - Twenty Seconds To Reflect's itch.io page

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Comments

Submitted(+1)

This is so simple, but it took a few tries to get the hang of.  I really like the mechanic of needing to reflect to attack!

When you time out, it would be nice to know why you didn't win. I know it's stated in the description, but I think having a simple "enemies remaining" counter or something like that would help convey that the goal is to destroy all the bots and not just to survive.

Developer

Thanks!
Good ideas, i will think about.

Submitted(+1)

It was challenging but I made it. Good concept!

Developer

Thanks!

Submitted(+1)

Interesting concept with reflected projectiles. It was quite challenging, the more I moved/teleported, the more pressure was inflicted by enemies. Then I found a lifehack - don't move and reflect any shot - thus you win :D

Developer(+1)

Yeah, some like "jedi concentration", xd.
Thanks!